Counter-Strike 2

Counter-Strike 2

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Starfall Collection
2
   
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解説
I was inspired to do this skin by night sky beauty. also i decided to add some flying object with low probability of drop (20%). but then i thought that this is unfair relative to other 80%. so i created texture with 5 objects which randomly drops for everyone. other question - which one will drop to you)
アイテム (6)
互換性なしとして知らせる ]  Glock-18 | Starfall
作成者 Vitalik
I was inspired to do this skin by night sky beauty. also i decided to add some flying object with low probability of drop (20%). but then i thought that this is unfair relative to other 80%. so i created texture with 5 objects which randomly drops for ever...
互換性なしとして知らせる ]  Glock-18 | Starfall (Emerald)
作成者 Vitalik
I was inspired to do this skin by night sky beauty. also i decided to add some flying object with low probability of drop (20%). but then i thought that this is unfair relative to other 80%. so i created texture with 5 objects which randomly drops for ever...
互換性なしとして知らせる ]  Glock-18 | Starfall (Violet)
作成者 Vitalik
I was inspired to do this skin by night sky beauty. also i decided to add some flying object with low probability of drop (20%). but then i thought that this is unfair relative to other 80%. so i created texture with 5 objects which randomly drops for ever...
互換性なしとして知らせる ]  Glock-18 | Starfall (Mars)
作成者 Vitalik
I was inspired to do this skin by night sky beauty. also i decided to add some flying object with low probability of drop (20%). but then i thought that this is unfair relative to other 80%. so i created texture with 5 objects which randomly drops for ever...
互換性なしとして知らせる ]  Glock-18 | Starfall (Neptune)
作成者 Vitalik
I was inspired to do this skin by night sky beauty. also i decided to add some flying object with low probability of drop (20%). but then i thought that this is unfair relative to other 80%. so i created texture with 5 objects which randomly drops for ever...
互換性なしとして知らせる ]  Glock-18 | Starfall (Uranus)
作成者 Vitalik
I was inspired to do this skin by night sky beauty. also i decided to add some flying object with low probability of drop (20%). but then i thought that this is unfair relative to other 80%. so i created texture with 5 objects which randomly drops for ever...