Adventurer Manager

Adventurer Manager

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Tips and Achievements Guide
By Shindragan
Some tips and thoughts I wanted to share about the game, maybe it will help you create your ultimate party.
Its also a guide on how to tackle the achievements since some are tricky.
   
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Introduction
Welcome Achievement Hunters and the lovers of turned based fantasy games alike!

Picked up this game a few days back and decided to make an achievement guide since there wasnt one, most of the achievements need a lot of grind but its not that bad.. until you get to the endless tower.

But I've played for worse, this game shouldnt take you a week or two, depending on how many hours you want to spend on it, I think you can 100% this game in around 100 to 120 hours, maybe 80 if you are good at it.

Anyway, I wrote down some notes while I power play through this title and I wanted to share, so here we are. I might update this while I finish the game, but Ive entered the grind phase so I dont think I have more new things to write down, its just rinse and repeat for me until 100.

In any case, its an entertaining little game although repetitive, its old and cheap so I picked it up and its good enough for me to spend a few days getting it completely done.


Ok, grab your money
and old people if you have em,
cuz here we go!

Tips and Thoughts
Some classes can dual wield.
The same problem as with rings, you need to first click on the shield slot then choose the item.

You can go into the castle to continue building even while adventuring by using the notification window, just click on the notification and you will be taken there.

Click on the notification when someone finishes an University course to quickly go there with the character selected.

Chest open automatically after 2 seconds, you dont open them faster if you click on them so dont bother. [Wish there was an autoloot function]

Quitting or saving the game and resuming adventures
This game is all weird, when you are in a manual adventure, you cant go into towns or the castle and when you exit the game mid-mission, when you try to resume, you can re-assign party members and when you click on begin, you will be in the same room you left.

But you cant go to towns and change the party normally, you have to quit the game or save from the kingdom screen, its so weird.

Resting and Camps and the clock
Resting with or without a camp does not pass the time or forwards the clock unless you are ambushed, a fight and the ? icons do move forward the clock.

You can only use camps once, so save them when you need that quick ambush free full recovery.

For some bugged reason, if you are in a map node with a camp, the exits are not registered in the map, this gets confusing if you are looking for the boss and the map shows you looked everywhere.
[One of the reasons I made the Map section]

Allegiance
Allegiance gain is based on your heroes, every time they level, their race's hometown gets a little allegiance, if you are not leveling any dwarves, you wont gain allegiance with the dwarf town.

Protecting a town from invasion also nets you allegiance, Invasions are always leveled to the party you send. Powerleveling is the fastest way to get allegiance.

Towns give good bonuses, mouse over their Allegiance bar to see them, these including lessening resurrection costs, training time and increasing the magic find for those races.

Abandoning a quest from a town does not reduce their allegiance.

Powerleveling
I found the best way to powerlevel characters is in the endless tower, time does not pass there so you can rest after every encounter just fine unless you are unlucky and get ambushed but an advanced adventuring course in the university can help you lower the ambush chances, its called resting lookout.

With that, you a party of 2 AOE characters, one tank with taunt (or similar) and the character you want to powerlevel. Make sure the tank and the char you want to powerlevel have the most Armor/CON/WIS boosting equipment they can on them.

I suggest Warrior with Greater Taunt for the tank and a Barbarian-Enchanter for the AOEs since I feel Barbs have high initiative which is further boosted by the course Initiative in the Uni and Enchanters can stun all enemies.

Once you finish the storyline, you can do epic versions of the stages and even though all enemies are Level 55, they do not give the same XP, Miraj Castle enemies give the most.

So, TL;DR - Warrior/Barbarian/Enchanter/<Guy who needs levels> on tower or Epic Miraj Castle.

Endurance and Multiple Parties
Build the Endurance Bonus at the Castle, you can have up to 3 for a +6 END Bonus per Tick.

Have two manual parties, so you can alternate between them, adventures die of old age you know!

Have 3 automated parties, these should focus on auto adventuring stats (you can see those in their sheet, scroll down)

The Smithy
People say its not that worthwhile to level up your blacksmith but I beg to differ, invasions and even the tower is based on your level so you need that gear.
[Not to mention Auto adventures use Gear Score]
Dont sell any items, salvage them for the smithy, forge whatever, maybe rings, and then sell those.

Gambling in the human town is a great way to get components for the forge, you need to gamble a lot of money for an achievement, so you might as well spend it wisely.

Endless Tower

If you have the Endless Tower expansion, if you get lucky, you will find a smith on the floor before every 10th floor (9th, 19th, etc), these smiths are leveled to your avg party level and all items they make will fit your most strong members. If you dont want to level your castle smithy, this is a great option IF you have gift certificates to spare, since each craft costs 1 GC.

I think that as you fight the main bosses in the story, they start appearing in the tower, this means that if you beat Miraj in his true form, he will start appearing in the tower as a floor boss, that is very bad news.
Class Skills
Since the tooltip does not activate if you cannot get the skill, I figured I would make this section to describe the Lvl 5 (left) and lvl 10 (right) Skills of each class, since, you know, you cant see them.

This will help you decide which classes to level first, I will only show the initial values, every consecutive level raises the values by a bit.

Warrior

Rogue

Wizard

Cleric

Ranger

Paladin

Barbarian

Monk

Shaman

Warlock

Arbalester

Death K♥♥♥ht

Enchanter


Best Classes for..
*sp = spellpower
*wp = weaponpower
*pr = per round

AOE
Wizard - Meteor Swarm (70%sp, 10%pr)
Barbarian - Whirlwind (75%wp)
Arbalester - Arcane Hit (80%wp)
Enchanter - Dazzle (60%sp and 15% stun)

One-shot an enemy
Wizard - Frost Strike (230%sp)
Monk - Leo Strike (240%wp)
Rogue - Backstab (190%wp)
Arbalester - M.Trap (185%sp and 10% stun)
Death K♥♥♥ht - Death Grasp (160%sp)

Healing
Cleric - G. heal (270% sp)
Paladin - Lay on Hands (10%MaxHP)
Shaman - Inhale Life (Heal all for 40% sp)

Stunning
Rogue - Trip (23%)
Enchanter - Dazzle (15%)
Arbalester - M.Trap (10%)

Tanks
Any decent Tank has skills that can taunt, improve CON and Armor/Block/Parry.
I suggest the Warrior for powerleveling since he can taunt all enemies.
Maps
Made this whole section before I noticed there was a guide already with the maps, blergh.
Oh well..

These icons represent mini-boss and boss locations.

Cave

Crypt

Ruined Keep

Druid Grove

Swamp

Pillaged Town

Ice Cave

Mountain Pass

Orc Camp

Haunted Mansion

Farm

Pirate Ship

Bone Graveyard

Pyramid

Sunken Ship

Island Temple

Volcano

Stormy Sea

Miraj Castle





Hiring and Leveling Up Achievements
Hiring
Pretty easy to get, once your allegiance with a town increases, more classes can be hired.
Read the tips and thoughts section on ideas on how to raise your allegiance and levels faster.

Just hire the class and the achievement is yours, its a no-brainer.

Meet the Warrior
Hire a Warrior


Meet the Cleric
Hire a Cleric


Meet the Ranger
Hire a Ranger


Meet the Wizard
Hire a Wizard


Meet the Barbarian
Hire a Barbarian


Meet the Paladin
Hire a Paladin


Meet the Rogue
Hire a Rogue


Meet the Monk
Hire a Monk


Meet the Death K♥♥♥ht
Hire a Death K♥♥♥ht


Meet the Arbalester
Hire an Arbalester


Meet the Warlock
Hire a Warlock


Meet the Shaman
Hire a Shaman


Meet the Enchanter
Hire an Enchanter

Leveling Any Adventurer


Ding!
Reach Level 10 on an Adventurer


Gratz!
Reach Level 30 on an Adventurer


Woot!
Reach Level 50 on an Adventurer

Getting an adventuring class to 50
This is easy and fast if you powerlevel in the tower or in Miraj's castle, takes two hours at most to go from 1 to 50.


50 Wizard
Obtain Level 50 With the Wizard


50 Cleric
Obtain Level 50 With the Cleric


50 Warrior
Obtain Level 50 With the Warrior


50 Barbarian
Obtain Level 50 With the Barbarian


50 Ranger
Obtain Level 50 With the Ranger


50 Rogue
Obtain Level 50 With the Rogue


50 Paladin
Obtain Level 50 With the Paladin


50 Arbalester
Obtain Level 50 With the Arbalester


50 Monk
Obtain Level 50 With the Monk


50 Shaman
Obtain Level 50 With the Shaman


50 Death K♥♥♥ht
Obtain Level 50 With the Death K♥♥♥ht


50 Warlock
Obtain Level 50 With the Warlock


50 Enchanter
Obtain Level 50 With the Enchanter
Allegiance / Boss Achievements

Friend of Humania
Obtain Max Allegiance in Humania


Friend of Elfia
Obtain Max Allegiance in Elfia


Friend of Halflingia
Obtain Max Allegiance in Halflingia


Friend of Giantia
Obtain Max Allegiance in Giantia


Friend of Dwarfia
Obtain Max Allegiance in Dwarfia


Friend of Gnomia
Obtain Max Allegiance in Gnomia


Friend of Dark Elfia
Obtain Max Allegiance in Dark Elfia

Bosses
First Boss, Last Boss

A Giant Problem
Defeat Fang


Savior of the Universe!
Defeat Miraj
Other Achievements

Ruler Creation
Create Your Ruler


Invasion!
Successfully Complete an Invasion

As time progresses, an invasion notice will pop up.
The invasion targets a different town and even your castle but always comes from the same place.
Click on the new area that popped in to go defeat the invasion. Its always leveled to the level of your average party members, so it shouldnt be too hard.


Mythical!
Receive a Mythical Drop

You should get this in your first or second dungeon, a drop from a mini or regular boss maybe.
If you are still having trouble, you can try upgrading your magic find in the University.

Castle Building

Builder
Build a Room for Your Castle


Master Builder
Build the Maximum Number of Rooms for Your Castle

Once you have access to your castle, you can build rooms in it, it takes time and money but its very manageable. You can only have 3 types of the same room and can only demolish the room at the top, so plan carefully

Gambling
In any store, you can click on Gamble and it will show you icons for items.
When you select one of those items, a gamble will occur when the resulting item can be from a common to a Mythical.


Lucky
Receive a Legendary Gamble

Gamble and get a Mythical Item (Red)


High Roller
Spend 50,000 on Gambling

Retirement / Old Age
Once an Adventurer gets to 57 years old, he can retire.
The button to retire him is at the top left in its character sheet.

There is a mentor system which you can use to improve the next generation stats through the old generation experience.


Retirement
Retire an Adventurer


Retirement Home
Retire 10 Adventurers


Quite Old
Have an Adventurer live to 80


Death's Door
Have an Adventurer live to 90


Death
Have an Adventurer die of old age


Fill the Graveyard
Have 10 Adventurers die of old age

*This is trickier than you think, past age 71 you only have a 3% chance of an adventurer dying at every year, so watch some youtube videos while you fast forward until at least 10 adventurers die.
It might be my luck but after 90, a lot of my adventurers started dying faster, maybe an additional hidden death %?
Endless Tower (DLC) Achievements
You can access to the tower by clicking on it.
If its your first time, its barely visible on the bottom right, on the sea.
You can get into the tower without doing any story missions past the first couple of ones.


Have Fun Storming the Tower!
You did a thing! Enter the Endless Tower


Buns of Steel
Wonder what you could salvage those into? Make it to the first Crafting Floor

The 1st crafting floor is between Floor 9 and 10.


Trifecta!
Lucky! Gain 3 Gift Certificates from a single Boss

RNG based, each floor boss has a chance of giving you 1-3 certificates.


It's a Secret to Everybody
Find the Hidden Treasure Stash

Every new floor, you have a tiny chance of getting a floor full of treasure chests, the first time you find this type of floor, the achievement will unlock.


Stone Cold Pillar Killer
Figure out what those statues do.

What statues? The ones in the crafting room.
Click on each of the 4 Earth elementals in the room to change their color, they have a certain order, light them all up and this achievo is yours.


Some Sort of Silver Stairway Statue
Such a Unique Snowflake! Make it to the 25th Floor of the tower.


50 Shades of Steps
Glutton for punishment. Make it to the 50th Floor of the tower

Century Club
You're the best around. Nothing's ever gonna keep you down. Make it to the 100th Floor of the tower

You get a checkpoint every 5 floors but it costs gift certificates to get back to that floor.
For example, it costs 10 GC to get to floor 10 but 50 to get to floor 50.
Bosses and minibosses give GC.
You can always grind for those at the lower levels, you need to kill 1000 bosses anyway.


Woes for Foes
Paint the tower in blood! Kill 10000 Monsters in the Endless Tower


Monstercide!
Evil incarnate fears you. Kill 50000 Monsters in the Endless Tower

Given that you kill from 20 to 40 enemies per floor, yeah, 50k enemies will take a long while.
Try doing 10 floors every day and you should get there in a few weeks.

This happy fellow was able to do this in a day or two, you can read his guide here:
https://gtm.you1.cn/sharedfiles/filedetails/?id=810405427

No, YOU'RE fired!
Anarchy in the ET! Kill 100 Bosses in the Endless Tower


Hostile Takeover!
A golden parachute didn't help. Kill 1000 Bosses in the Endless Tower

Yeah, thats 1000 floor clears, you could use this opportunity to powerlevel your other chars for the get all classes to lvl 50 achievements.

Takes about 2 to 3 hours to go from Floor 1 to 100, 100 floors daily for 10 days will net you this achievement.

In my experience, floor bosses are usually not far from the entrance, about 3 or 4 rooms, sometimes closer and rarely very far.