Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
1. If thrown, can be moved around via side special in any direction.
2. Once out, neutral special will fire from it, making for some cool angles and snipes. Must have a loaded musket for this to happen.
3. Not sure what the conditions are but you can go to it via up b.
4. It is automatically collected when walked over, so you're gonna want to use it quick.
Firing SOMETIMES summons a thrown musket towards you but it works at random
- Have his Up Special be him firing beneath him and using the recoil of his gun to "rocket jump". If his gun is loaded or unloaded at the time of recovery it could send him farther.
- His air game overall is very lacking. Maybe give him the Absa backair. GIVE THEM THE HOOFS