RimWorld
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Better ModMismatch Window
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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Actualizado el
9.244 MB
25 SEP 2019 a las 3:51
16 MAR a las 18:50
25 notas sobre cambios ( ver )

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Better ModMismatch Window

En 2 colecciones creadas por 정구지
asdf
222 artículos
jungooji
388 artículos
Descripción
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style.
added mod will be indicated with green color.
removed mod will be indicated with red color.
+ yellow means the version has changed.

this mod doesn't need specific load order. safe to add / remove.

#updates
#v1.2
supports RW 1.4, 1.5
fix text alignment

#v1.1.36
support RW 1.3

#v1.1.35
now supports RW 1.2

#v1.1.34
fix incompatibility with RW version 1.1.2597, reported by @Tynan
also version identifier is now based on Identifier, not the mod's name

v1.1.33
removed included harmony for version 1.1, and added dependency to "harmony"

v1.1.32
add compatiability for Rimworld version 1.1

v1.1.31
fluffly mod manager confliction was fixed
rimsaves confliction patched

v1.1.2
add version checking on/off in Mod Settings
remove bug codes.

v1.1.1
small logic change that might cause a problem

v1.1.0
+ add version mismatch checking.

v1.0.1
+removed test code that causes infinite looping / rimworld crash.

v1.0.0
+ initial publish.

#known issues
mod version depends on Manifest.xml, introduced by Fluffy's mod manager.
mod version that doesn't support will be treated as an unknown version.

https://github.com/zzzz465/ModMisMatchFormatter

Thank you to
"Proxyer" for the japanese translation.
"HawnHan" for the ChineseSimplified translation.

do you like it? Please Upvote and do favorite!
286 comentarios
Evono 1 JUN a las 6:56 
Thanks for Updating to 1.5 !
Narlindir 30 MAY a las 4:30 
@iErr0r32
might want to post your player.log file
VL4DST3R 28 MAY a las 4:14 
O7 now in base game!
iErr0r32 6 MAY a las 9:18 
Exception filling window for Madeline.ModMismatchFormatter.ModMismatchWindow: System.Exception: Root rect's height is smaller than minimum size 34
[Ref 6F4A74D9] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Narlindir 4 MAY a las 1:11 
@That_Annoying_Guy if you change mods and load a save that doesnt have those mods it usually just says "yo stuff changed" this mod changes that to the 2 colomn system shown in the picture
That_Annoying_Guy 3 MAY a las 21:12 
Don't know if I'm missing something, but this mod doesn't seem to be doing anything
Narlindir 1 MAY a las 7:29 
This is awesome
where is the setting to show mods as "moved up or down the list"?
It shows "mod removed" colour even tho the mod was just moved up or down in load priority
I thought this used to recognize moved mods
yezi34277(库存被清) 1 DIC 2022 a las 1:36 
After returning version 1.3, it will cause the save unreadable.
Onyx 19 NOV 2022 a las 7:45 
thank you for the update! hope you'll have time to finish it sooner than later. I look forward to seeing what you come up with to make this even better.
Winney 17 NOV 2022 a las 1:57 
will this mod be open to rimworld 1.4v soon?