John Deere: Drive Green

John Deere: Drive Green

Not enough ratings
The John Deere Guide To Mods
By [FUED] LordSmoke
A quick user guide to unlocking hidden secrets within the game.
This guide will also include instructions on how to change and alter the graphics and customise your game.
   
Award
Favorite
Favorited
Unfavorite
Basic Overview
This section will go through each of the variables for moding your homestead, including unlocking hidden content, de-activating in game features, and changing the graphics to make your homestead.... just like YOUR homestead.

For all mods and game changes we will use the below listed folder, please check where your installation of John Deere is and change as required.
C:\Program Files\Steam\SteamApps\common\John Deere Drive Green

Know Your Files
HomeCommon - This file includes all load instructions for the HOMESTEAD, very easy to modify with the simple use of // to deactivate a function... or remove the // to activate a function.

HomeEntities - This file lists the load paramaters for each item, including boundaries for each item. I have tried to modify this file but keep getting loading errors. Until I figure out the correct lines we will probably not touch this file.

FarmHorizon.dds - This is actually a graphics file, I currently use Paint.net a free photo editor when working on .dds files, however I do believe photoshop has the ability to edit these files.
This file is your basic background, and you can have a lot of fun playing with this to create some very nice environments... I'm currently working on a version of HELL just for laughs. (Will upload photos soon)

TerrainTextures - This folder contains all remaining textures for the HOMESTEAD, as per the above you can edit these to your hearts delight. Already in my farmstead I have changed the main road in my farm to now be ashphalt.
Homestead Mods
For all HOMESTEAD changes go into the below listed folder.
\Data\Maps\Home

This section of the guide will walk through the HomeCommon file and what each section activates/deactivates.
When working on this file we will focus onto the sections UPTO [Environment]
As everything before this section is easy to toggle on/off

For each section I will include a photo of what this references to.
The line to look for in the game will be in ITALICS I will then describe the function or location to help you decide what to enable or disable for your own customised fun.

To turn an item off use // before the line
To enable an item simpley remove the //

// Home Farm Scenery -------------------------------------

SandboxBarn PhysicsObject

ChickenCoop PhysicsObject


FarmHouse PhysicsObject

FarmHouseFence PhysicsObject

Woodshed PhysicsObject


Doghouse PhysicsObject

Flagpole PhysicsObject

LivestockBarnFence PhysicsObject
(I will need to check what fence this links to)


PropaneTank PhysicsObject


JobBoard PhysicsObject

TractorBoard PhysicsObject

ImplementBoard PhysicsObject

SoccerBoard PhysicsObject

CropBoard PhysicsObject

CornCropBoard PhysicsObject

BeanCropBoard PhysicsObject

WheatCropBoard PhysicsObject

HayCropBoard PhysicsObject

LawnBoard PhysicsObject

BridgeBoard1 PhysicsObject

BridgeBoard2 PhysicsObject

BridgeBoard3 PhysicsObject

BridgeBoard4 PhysicsObject

RundownBarn PhysicsObject
(Not 100% sure this is the correct barn, will confirm later)


SmallShed PhysicsObject

//OldTractor PhysicsObject
This one comes defualt disabled, when enabled you will get a nice old non-usable tractor just near the gates to your farm.


Already looks a lot better when you add in this nice Old Tractor!!!

ConcreteSilo PhysicsObject


VehicleShed PhysicsObject
(The road is normally dirt on the main game, I have already changed some graphics before starting this guide... The road looks so much more classy now)


AirseederShed PhysicsObject

FuelTank PhysicsObject


WeatheredBarn PhysicsObject

Scarecrow PhysicsObject


Mailbox PhysicsObject

Windmill ArticuModel


WindmillClsn PhysicsObject

BarnDistant1 PhysicsObject

BrockSilo1 PhysicsObject


BrockSilo2 PhysicsObject
1 Comments
[FUED] LordSmoke  [author] 2 Sep, 2013 @ 6:44am 
This guide will take some time to fully complete, my main focus for section one will be to list all items for the Homestead and then leave it up to the players on their best combinations for enable/disable.
When I reach the fence section I will de-activate all fences and that way you will see only the fence group or section that will be enabled at each stage.