Oxygen Not Included

Oxygen Not Included

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Wireless Automation
   
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Compatibility: Base Game, Spaced Out!
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1.036 MB
20. apr. 2019 kl. 7.59
10. okt. 2022 kl. 15.07
11 endringslogger ( vis )

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Wireless Automation

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Cairath's Mods
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Wireless Automation



Description
Imagine a wifi router - you're getting 2 new buildings: Wireless Signal Emitter and Receiver -- emitter has an automation input and wirelessly emits that signal on a set channel. Receivers wirelessly listen to that signal (on the same channel) and further sends the signal by wires.

You can have multiple receivers listening on the same channel - they will receive the same signal from the paired emitter. Adding multiple emitters is technically possible, but it'll create 'interference' (as in the game will actually check for only one emitter on the channel so it's accurate as long as there is only one emitter giving signal on one channel)

Default channel upon construction is 0, possible channel range: 0-100. Both buildings take 50 refined metal to build and 50W of power to operate.
The receivers will receive signal immediately.

Building category: Automation
Required research: Computing

Constructed with:
  • 50 Refined Metal

Effects:
  • Power Consumption: 50 W

Patreon
Want to say thanks and support the development? Visit my Patreon[www.patreon.com]

Bug reports and suggestions
I do not read comments on steam. For bug reporting, please use my repository on GitHub[github.com]
Testing branches are NOT supported and issues regarding those will be closed automatically.
Use Mod Updater in case if any issues before writing a report.

Other
Check my GitHub[github.com] or the forum thread[forums.kleientertainment.com]
Direct download: here[static.toolsnotincluded.net]

I do not agree to reuploading of my mods under any circumstances without explicit permission.

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