Age of Empires II (2013)
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[IA] Szaladon's Celts Architecture (Castle, Imperial only)
   
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11 апр. 2019 г. в 6:21
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[IA] Szaladon's Celts Architecture (Castle, Imperial only)

В 1 коллекции, созданной Whakahoatanga
Szaladon's Independent Architecture Mods
Предметов: 34
Описание
Changes Celts architecture. Must be used together with Independent Architecture and Units for 5.8 to work properly. Put the data set mod on a lower priority than this or other IA mods and everything should work perfectly.

Link: https://gtm.you1.cn/workshop/filedetails/?id=1657863246

This is an alternate version of my main mod https://gtm.you1.cn/sharedfiles/filedetails/?id=1708165761 which only changes Castle Age and Imperial Age buildings for Celts and also features the default Western European walls as requested by Andstopher #keepcrits.

Graphic authors:

Castle Age/Imperial Age: Castle (AbeJin), House, Castle Age University, Castle Age Town center (Redkirby), all other buildings Diego Samuel

Have fun and enjoy the buildings, comments are welcome.
Комментариев: 6
Whakahoatanga  [создатель] 25 апр. 2019 г. в 23:51 
@AzureFlame: I'll do it, though don't expect it soon.
AzureKitsune 25 апр. 2019 г. в 16:22 
Any chance of this being released as a Non-IA set?
Doesn't seem to work as a default set without it, which is a shame because I wouldn't mind having this without IA
Gutsyjarl 17 апр. 2019 г. в 8:31 
nice
:steamhappy:
Andstopher + HHH + Silas Mann 11 апр. 2019 г. в 18:58 
Good sir, hats off! This was pretty fast, thanks mate!
Whakahoatanga  [создатель] 11 апр. 2019 г. в 6:51 
@Emperor Jaco: I don't have the skills (yet) to create new SLP files like you. I just compile them to a mod I and apparently also others enjoy :)

I really enjoy your unit sets BTW. If only villagers wouldn't be hard-coded :(
Emperor Jaco 11 апр. 2019 г. в 6:47 
very nice, why you dont help me out with the unit sets @Szaladon?