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Bir çeviri sorunu bildirin
i can help! but is very time consuming.
what we need:
*path_track
*point_template
*env_entity_maker
*brus(with the texture clip or nodraw):ctrl+t:set :*func_tanktrain
*prop_dynamic with the world modell: metal_box_lowres.mdl (skin 1)
building up:
use this video to reference: https://www.youtube.com/watch?v=BIQsk8Pum8M
(if you use 2 more brushes with the set *func_rotating you got stunnig spins on the cube!)
btw way your map looks a bit "BETA" but good... also on your white panels the texture is off a bit
use the FACE EDIT TOOL to fix it (left side green red blue sided box)
happy making!