Portal 2
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Map-Demo/Big door
   
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30.852 MB
9/abr./2019 às 2:52
12/abr./2019 às 5:51
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Map-Demo/Big door

Descrição
old map lol.

its okay i guess.
17 comentário(s)
Cakeface 15/abr./2019 às 11:43 
Think big. I like it - even if its only a hatch. Demo successful.
Expat 15/abr./2019 às 7:05 
That is indeed a large door all right. Fun small exploration map, thanks for creating.
PantherDev_01  [autor(a)] 15/abr./2019 às 1:25 
Well you can use the blue gel to get to the exit door or portal there. The choice is yours
Ollievion 14/abr./2019 às 16:28 
Good job but note that there is no way to get to the pump station door without a portal gun. I dont think they used the portal gun THAT much so add a few broken walkways to make you need to use the portal gun but know other people would of used the walkway in the past
Ark 14/abr./2019 às 5:45 
Really well made map =D
Esteban2411 14/abr./2019 às 1:31 
elle est cool ta map
-⁧⁧soufi 13/abr./2019 às 6:03 
Dont bad. Dont bad..:headcrab:
kwinten 12/abr./2019 às 17:51 
cool map
PantherDev_01  [autor(a)] 12/abr./2019 às 2:46 
Thank you for feedback and advice!
NOT A DOG 12/abr./2019 às 0:54 
huh.... add cubes going through tubes?

i can help! but is very time consuming.

what we need:
*path_track
*point_template
*env_entity_maker
*brus(with the texture clip or nodraw):ctrl+t:set :*func_tanktrain
*prop_dynamic with the world modell: metal_box_lowres.mdl (skin 1)

building up:
use this video to reference: https://www.youtube.com/watch?v=BIQsk8Pum8M
(if you use 2 more brushes with the set *func_rotating you got stunnig spins on the cube!)

btw way your map looks a bit "BETA" but good... also on your white panels the texture is off a bit
use the FACE EDIT TOOL to fix it (left side green red blue sided box)

happy making!