RimWorld
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Combat Extended Guns
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Mod, 1.3, 1.4, 1.5
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3.403 MB
4 dic 2018, ore 14:29
7 dic 2024, ore 15:01
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Combat Extended Guns

Descrizione
This mod is also available on Github[github.com].

[discord.gg]

CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed machine guns, anti-tank rocket launchers, etc. It is highly recommended that you install this if you're not using another gun mod that adds these things, as they fill niches in gameplay that are missing from vanilla's weapon lineup.

New weapons and weapon types include the SKS, AK-47, FN FAL, SVD, Hecate II, RPD, PKM, M60, RPG-7, M72 LAW, and more. This also includes a 105mm howitzer, useful for when you want something with a bit more firepower than the mortar.

Note: The flamethrower uses Jellied Promethium, crafted at the Drug Lab.

This should be loaded after the Combat Extended main mod in your load order.
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You can find the vanilla Rimworld version here: https://gtm.you1.cn/sharedfiles/filedetails/?id=1587381007
Discussioni più popolari Visualizza tutte (11)
26
1
12 mag 2024, ore 0:15
M24 sniper rifle is worse in *every* aspect and even more expensive than the SVD sniper rifle
Tay
4
22 lug 2022, ore 21:17
Destruction of bullets
Jim
1
21 giu 2023, ore 18:25
Need some information on Weapon Calibers in Rimworld
FiauraTheTankGirl
319 commenti
Mikko 18 gen, ore 8:26 
hey man really cool mod i just wanted to ask if the guns also show up on other npcs besides your own
Marshland Marshal 15 gen, ore 3:30 
Yes it can added mid-save
jhhillman 8 gen, ore 18:55 
Can this be added mid-save? I tried it but none of the new guns are showing up.
Heirophantum 20 dic 2024, ore 15:02 
yes
Marshland Marshal 15 set 2024, ore 5:09 
No
TheSpookiestSkeleton 8 set 2024, ore 20:40 
so is this just redundant with CE Armory?
Satoshi 18 ago 2024, ore 11:29 
Please update the GitHub link to avoid confusion. It currently points to a heavily outdated build, and it got me confused for a few minutes before I checked the CombatExtended-Continued's account on GitHub and found that the development continued here [github.com].
シスコン使徒 15 ago 2024, ore 9:02 
how about added ASH12? its ammo is 12.7x55mm. base ammo(PS12/PS12A) have bad pentrate but very high damage and impact, and better ammo(PS12B) have good pentrate against body armor.(around 16mm)
its recoil is not high but gun is heavy(over 5kg). and ammo speed is just 600m/s.

I think it's a interesting gun and have unique performance, worth added.
commissar viktor 8 ago 2024, ore 10:26 
so is there any reason then one of my pawns are equipped (but not drafted) with one of these guns they just stand around and do none-thing?
Haknoes 3 ago 2024, ore 7:43 
@marcus

This mod does that

https://gtm.you1.cn/sharedfiles/filedetails/?id=3284460811
Generic Ammo Fixes for Combat Extended