Caves of Qud
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AlwaysAwardXP
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29 set 2018, ore 14:08
10 giu 2024, ore 15:09
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AlwaysAwardXP

Descrizione
XP generating events always awards AT LEAST 1 XP, regardless of your level.

Makes high level grinding less of a chore, without becoming too imbalanced.
36 commenti
Khleodon 10 dic 2024, ore 8:08 
does this work with v1.0?
Espiovvv 3 nov 2024, ore 5:40 
Is there a way to make this give more XP? I'd like to raise it to 100 or even 1,000
Kleril  [autore] 10 giu 2024, ore 15:14 
Updated, works with Spring Molting now. Thanks for letting me know things broke.

@Aves: This isn't gonna work in conjunction with modular XP gain, as we're both overriding the same bit of code
Dizz 9 giu 2024, ore 15:05 
I don't see how this mod would make high level grinding less of a chore lol.

IIRC around level 20 it's about 5k exp to level up, by level 30 it's around 20k.

1 exp from trash mobs won't do anything haha.
BoogieMan 6 giu 2024, ore 14:30 
Broke after June 6th update.

=== AlwaysAwardXP Errors ===
<...>\steamapps\workshop\content\333640\1526211226\Experience.cs(31,80): error CS7036: There is no argument given that corresponds to the required formal parameter 'Source' of 'AwardingXPEvent.Check(IXPEvent, IEventSource)'
== Warnings ==
<...>\steamapps\workshop\content\333640\1526211226\Experience.cs(65,17): warning CS0618: 'GameObject.pBrain' is obsolete: 'Use Brain instead.'
Bumbullbee 26 mag 2024, ore 22:29 
@BlearyEight It's not working for me, but could be mod incompat
BlearyEight 19 mag 2024, ore 13:47 
Does this work in spring molting?
Aves 9 mar 2024, ore 17:05 
Does anyone know if this works with modular EXP gain?
I blame Earthshaker 8 apr 2023, ore 14:02 
Nevermind, apparently the naturally occuring chute crabs from a sultan cult that likes crabs were counted as summoned creatures (which don't award xp).
I blame Earthshaker 6 apr 2023, ore 15:14 
Did something about this break with a recent patch? Some low level stuff doesn't seem to award 1 xp even with this mod active...