RimWorld
Ocen: 97
Remove Rocket Launchers
   
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Mod, 1.0
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408.104 KB
13 września 2018 o 15:30
18 grudnia 2018 o 23:44
Listy zmian: 4 ( zobacz )

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Remove Rocket Launchers

Opis
Remove Rocket Launcher
Are you tired of being destroyed by a one man army?
Does seeing three high-explosive, rocket-propelled missiles travelling at your only doctor irk you?
Do you want to avoid kill boxes, but don't like being destroyed for having plasteel?
Then this is the mod for you!

A quick, simple mod that removes those pesky Doomsday and Triple rocket launchers from the game - forever. Being sent to the very depths of hell, and locked in a small wooden box, you can be certain that the status quo won't be changed by one angry, well armed pirate.

Metadata stuff
I've not thoroughly tested this mod, but it hopefully shouldn't provide any issues in base game. If they do, please go through Fluffy's bug reporting to help me out with it!

Will conflict with any saves that contain the Doomsday or Triple rocket launchers, and will (probably) conflict with any mods that update how the rocket launches work.

If you like my mod, lIkE aND sUbScRi- nah, if you like my mod, rating it would help, otherwise, please let me know if there's anything else you'd like to see.

Thumbnail made by Oken.
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Komentarzy: 72
CrunchyDuck  [autor] 11 listopada 2024 o 9:07 
I appreciate the multi-lingual requests!

Unfortunately nowadays I'm spread thin between work, education, personal projects and social obligations!
It's quite a simple mod though, I'm sure many of you are capable of updating it :)
nefimenkopw 10 listopada 2024 o 12:25 
Оновіть на версію 1.5 будь ласка)))
ambi 14 sierpnia 2024 o 1:18 
1.5 plz
Supahz 10 marca 2023 o 17:11 
If this mod isn't working for 1.4, you can use VOID's Character Editor mod, and nerf the rocket launcher statistics globally. Problem solved
Lûte the Goblin 10 lutego 2023 o 10:40 
Please update for 1.4
Tomoko 12 maja 2022 o 20:53 
Loaded up a save with a 116 raider raid, a large chunk of the with triple and doomsday rockets. I also had colonists with triple rockets.

All rockets removed entirely, save loaded fine, only error was the obvious "Pawn weapon references null value", which resolves by itself in the console immediately.

Can confirm this works on latest update, mid-save, with little to no side effects.
The Blind One 6 maja 2022 o 11:52 
Ah yes rocket launchers ... build a bunker to defend against a raid 5 to 10 times the size of your own colony ... see that bunker and everyone in it blown up by one guy called chris and his rocket launcher ... rip all your colonists ... reload, get a sniper, snipe chris, voila you survive the raid by some miracle ...
MurdochM88 16 sierpnia 2021 o 22:11 
I'm guessing this won't be updated ever, but I can hope.
Pyrrhus 31 października 2020 o 3:26 
I'm running 1.1 and I don't see any other factions that sell rockets anymore. Also I noticed rocket guns disappear from my inventory. So I guess it works. I'm still waiting for next raid to see if it still works tho.
goupkook 4 kwietnia 2020 o 20:30