Tabletop Simulator

Tabletop Simulator

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Bary's Terrain Tiles
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16 jul 2018 om 11:53
24 mei 2023 om 16:47
5 wijzigingsnotities (weergeven)

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Bary's Terrain Tiles

Omschrijving
This is a collection of terrain tiles, entirely made by me.

I got inspired to make these when I saw some other terrain tiles on the workshop, which are only 2D however. So I wanted to try and make 3D terrain tiles that are not too high-poly.

The tiles offer a variety of choices for terrain and fit together without noticeable seams. You can quickly create large maps for DnD encounters or wargames, without putting too much strain on your machine!
I did not add much detail to these tiles intentionally, so that players can decorate their layouts as they please.

Currently includes five biomes:

- Forest
- Cave
- Desert
- Ash Waste
- Snow biome

These Biomes can be connected by caves.

All tiles support grid projection.Hilly terrain is supported by layer-collision where needed, which improves the ability of figures to stand.

Planned additions:

- Jungle biome
- Space Station?
- Bamboo biome?

- Town tiles for each biome


Have a suggestion for tiles to be added? Write a comment and it may be added soon.


Special thanks to Sly. and Keeper of Smiles for feedback.


If you like my work and would like to donate, you can do so here:
https://ko-fi.com/baryonyx
Please keep in mind the following!
- Donations will result in no kind of obligations from me to you. You are not buying any items or services.
- This money will not be used to buy any kind of drugs, alcohol, cigarettes or other narcotics. It will be used to finance my hobbies.


UPDATE 1:
- Added a few new tiles. Some of them are experimental, so they might not look perfect as of right now.
- Incorporated the beautiful "Congo" reskin by Kendo353.

UPDATE 1.1:
- Incorporated the beautiful "Sudan" reskin by Kendo353.

UPDATE 2:
- Added Snow biome.
- Added tiles for larger cave interiors. Thanks DonnieLove for the suggestion!
- Added a few other tiles.
- Made a new demonstrator layout to better show the capabilities of my tileset.

UPDATE 2.1
- Fixed some of the cave tile textures to allow grid projection to work. Thanks to Toasty Toodles for identifying the error and providing the fixed textures!
95 opmerkingen
ArbitersRevenge 17 aug 2024 om 19:45 
Love these tiles, they're perfect for war gaming. Just make sure to remove grid and snap for any models you use!
Baryonyx  [auteur] 4 mei 2024 om 16:30 
Nykkii, that is a problem that came up with the game from an update and it happens because of the infinite bags.
Since I would like to keep the arrangement like that I would recommend that you save the tiles with a relevant name to your chest so you can easily find them there with a quick search.
Gregnant 4 mei 2024 om 14:59 
Hey, does anyone know how to make it less chaotic when you search through the tiles in the games menu? Whenever I load up the search for the terrain tiles, all the terrain covers pretty much every option and the search bar bc it all renders.
Vissago 31 jan 2024 om 19:42 
I love these tiles, best on the workshop!
Rattleboneses 13 okt 2023 om 0:12 
No worries! I'll check the rest of the tiles! Thanks for the response!
Baryonyx  [auteur] 7 okt 2023 om 6:55 
Rattleboneses, the grid projection works on most tiles, just enable it via toggles. It doesn't work on some, I don't remember what it was that influences that, sorry.
Rattleboneses 7 okt 2023 om 0:22 
Any chance we can get grid projection on these? They are gorgeous!
Baryonyx  [auteur] 24 mei 2023 om 16:50 
Thanks, update is out!
Toasty Toodles 24 mei 2023 om 16:16 
Ok so for the cave inner floor, inner cliff ramp, inner cliff diagonal, inner cliff, cave rocks, and cave basalt columns
http://cloud-3.steamusercontent.com/ugc/2028354235003404729/443FC4581F56B3B43A1F4F5422686D387C241F09/

and the cave opening
http://cloud-3.steamusercontent.com/ugc/2028354235003469720/07F828A98AFFAE8700D5934E7E2EDE45CBF16022/

hope it helps
Baryonyx  [auteur] 24 mei 2023 om 13:12 
Oh, that's cool, thank you. Would you be willing to share the file links? That way I can incorporate the fixes. (You will be mentioned)