Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Huh, didn't know that. Most maps usually don't have walkthrough videos, props to you for taking the time to do a video! I did upload the other funnel glitch video though. Said you patched that in an advanced version? Did ya know of the glitch before?
Either way, fantastic map. Perhaps I'll try out the advanced version. Not right now though, this map was as difficult as it was! Not insanely difficult, but difficult enough to provide a good challenge. Keep it up :D
This playthrough starts at where I think would be appropriate, around where I deviated last time. https://youtu.be/ryMltYuE-Ko
Clever of you. I've seen maps do this before, but not quite like this, I was at first hesitant to try this on the initial playthrough because I thought there'd be no way to get the cube back where it needs to be after removing all portals from the far end of the map without respawning it, and thus also respawning the other cube. Glad I didn't give up and found this way of doing it and still do that, this is much more actually clever and not just cheap like what I did earlier, lol.