Arma 3
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Project-885 [Coop/4]
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry, Vehicles, Water
Scenario Map: Tanoa
DLC: Apex
Meta: Dependency
แท็ก:  Tag Review
ขนาดไฟล์
โพสต์
อัปเดต
1.169 MB
16 เม.ย. 2018 @ 12: 27pm
27 ก.ย. 2018 @ 8: 39am
6 หมายเหตุการเปลี่ยนแปลง ( ดู )
คุณจำเป็นต้องมีเนื้อหาดาวน์โหลดเพื่อใช้ผลงานนี้
คำอธิบาย


Description:
CSAT has developed a new type of submarine, just know as "Project-885" to us. We believe they are currently testing the prototype in Tanoa. We managed to track down a possible location, an old Fortress currently occupied by CSAT Naval Units.
A Unit of CTRG Soldiers has been deployed, tasked with capturing CSAT's new toy!

Features:
  • Arsenal
  • Infantry Gameplay
  • Submarine Gameplay
  • Multiple Tasks
  • Naval Action
  • No respawn, just revive
  • Custom hurt effects
  • Custom Seafortress made by Xcinos

Notes:
The Mission uses props from nearly every DLC so those might be required, nothing I can do about it.
While it's supposed to be a MP Mission you should still be able to play the mission alone.
I didn't test the mission in with multiple people yet, if there are any bugs please let me know!

Background:
With the recent release of the HAFM Submarines mod I really wanted to have a mission with Naval action. And as Naval Action isn't exactly Armas strength I decided to mix some "regular" infantry gameplay in between, hope you enjoy.
21 ความเห็น
Luca  [ผู้สร้าง] 26 เม.ย. 2018 @ 7: 37am 
@juzzyQLD
It's not that I don't care about my missions, I like to have them as good as I can do it but right now I'm busy with other stuff so I'm sorry for that. However I should be able to do some decent testing and working on it rather soon now.
juzzyQLD 26 เม.ย. 2018 @ 6: 11am 
Oh no worries, sorry, i thought you didn't care...
Arma is awesome, but man is it buggy...lol
SOOO frustrating sometimes.
Luca  [ผู้สร้าง] 26 เม.ย. 2018 @ 6: 03am 
@juzzyQLD
I know that you said it doesn't work and I still haven't gotten around to fix it yet as I have other things to do.
And keep complaining all you want, the mission was designed without respawns and I will not include them.
Also I never said you can fix it with the debug console, you asked me to enable it and I told you it already is.
juzzyQLD 25 เม.ย. 2018 @ 10: 25pm 
Yes, but we can't even start the mission. Works with 1 player.
Players join, map loads, hit continue, Mission failed all players died.
Tell me how to fix this in the debug console.....?
delete MP mission files doesn't help
Most good missions allow saves and also have an option in the host game menu to restart a mission.

You should at least enable respawns, because the mission is so buggy and arma is just buggy by nature. You can get stuck in rocks, fall off things due to glitches or a vehicle spazing out and crushing you.
Luca  [ผู้สร้าง] 22 เม.ย. 2018 @ 3: 44am 
@juzzyQLD
The mission is supposed to fail when everyone dies, you know?
Also debug console is activated and available for either the host or admin depending on servertype. And I will not include respawns, no matter how often you ask.
juzzyQLD 22 เม.ย. 2018 @ 3: 09am 
Dude, it doesn't work unsubscribed and resubscribed and zip.
Players all died, mission failure.
If you enable parameters, then bugs like this can be easily overcomed rather than bining the senario all together.
enable debug console
enable the option for respawns
Luca  [ผู้สร้าง] 22 เม.ย. 2018 @ 1: 32am 
@juzzyQLD
You have to restart the mission, I forgot to disable saving and that might cause the issue.
juzzyQLD 21 เม.ย. 2018 @ 11: 54pm 
Worked once, then now only says Mission failed: All player died
Really annoying when mission creators don't allow us to set our own parameters like respawn
Luca  [ผู้สร้าง] 19 เม.ย. 2018 @ 7: 45am 
@Cakebread
I'll see what I do. I know a few ways I could do it but I'm not too happy with any of them. For now I'll make the AI better as well as adding multiple new insertion points, maybe I'll even add the task right away.
Armalog 19 เม.ย. 2018 @ 7: 02am 
Just have everyone equipped as scuba divers and have them dive a little bit too. Then once you land, the SDV will become arsenal or just fill it with the euipment best suited for the job.. Really nice work btw! Love to see more! These subs really open up for some great scenarios with recon teams on location taking on overwhelming forces or just dealing lethal strikes to an enemy base or country :)