Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Great guide though, pretty helpful!
Kruber throw a bomb near them.
the arriving action got interuppted. Elf died. gg.
Unfortunately probably half the people playing champion don't do any of this, such as:
-an elf running directly into my ranged LoF while i'm holding a rear chokepoint just because they got bored since the front chokepoint enemies all died
-an elf who decided to run super far ahead even though the rest of the party were holding off a horde from the rear
-an elf who decides to use a healing draught or medical kit when they've only lost 10% of their health even though our tank only has 5% health left.
-Worked on the Boss Troll section slightly.
-Added "concepts that don't fit elseware" section that includes a brief section on Power rating, AI director spawn behavouir and also on the scoreboard.
Trying to confirm the medpack and potion healing mechanics and will add in later if i get more time.