Arma 3
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ZEI - Zeus and Eden Interiors
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Data Type: Mod, Server
Mod Type: Editor Extension
Tamaño
Publicado el
Actualizado el
3.157 MB
31 DIC 2017 a las 7:02 a. m.
1 OCT 2022 a las 4:29 a. m.
18 notas sobre cambios ( ver )

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ZEI - Zeus and Eden Interiors

Descripción
A tool to quickly decorate and populate interiors for your missions in either Zeus or Eden.

Client only mod. Not required to be installed on a server or any other clients. Creates no dependency in mission file.

More Info:
https://forums.bistudio.com/forums/topic/212755-zei-zeus-and-eden-interiors/

ZEI Interiors Modules

Garrison Building
* Fills a building with your choice of faction and number (should support any units Addon).
* Attempts to find the best direction for the units to face.
* Avoids spawning pilots/crew etc.

Interior Fill
* Fills a building with either a military or civilian template.
* Choose either an area or single building and if the interior should be editable in Zeus.
* Supports CUP buildings.
* Pressing 'LookAround' (Default: ALT) will skip the GUI and immediately try and fill the nearest building with a military template.

Object Fill
* Fills a table or shelf with objects.
* Choose how many objects to spawn on the table and if they should be editable in Zeus.
* Pressing 'LookAround' (Default: ALT) will skip the GUI and immediately try and fill an object a random selection of items.

Object Switch
* Converts objects of one region to another region (e.g. Green Sandbags to Brown Sandbags)
* Supports CUP objects but positioning may be affected due to model sizes.


ZEI Development Modules

The following modules are designed to make it easier for you to help with the development of this addon, they are not available in Zeus.

List Buildings
* Use it to quickly find which buildings have little or no ZEI templates.
* VR World Only
* Creates rows of buildings having the chosen number of templates or less.
* Coloured arrows in front of the buildings will indicate the templates count (Red = Mil, Pink = Civ).

Mark Positions
* Highlights all building positions in a building.
* Don't block these when creating a template!

Save Building Scheme
* Saves a building in the ZEI template format, no need to run any code through the debug menu now.
* Pressing 'LookAround' (Default: ALT) will 'force save' the highlighted object so you can save objects that aren't buildings.
Discusiones populares Ver todo (1)
0
21 ENE 2023 a las 6:51 a. m.
Jbad Interior Project
Toxxi
213 comentarios
Kiwi_Twitches 9 ENE a las 6:02 p. m. 
For all who are having issues, the mod independently works just fine.
However there are some maps or mods that interferre with it's ability to function across all terrains when they are loaded.

In the future I suggest you do some testing and find out why something isn't working or what conflict is causing it to stop working before complaining to the mod maker, else your information is less than useless to finding a fix to the problem.

As stated earlier, the map Yulakia prevents it's use as having the map loaded actually changes the classnames of most objects on the map by getting rid of the capitalisation of the classnames of objects. Which is fucking stupid, and reuins the mod for almost every building.

@colemanrik
@sauer
@callsignChris
@Blackbird Ater
colemanerik 8 ENE a las 7:15 p. m. 
Mod seems dead. Can no longer decorate buildings that used to be able to be decorated.
Sauer 15 NOV 2024 a las 5:57 p. m. 
bro are u gonna repair ir?
CallsignChris 19 OCT 2024 a las 8:07 p. m. 
No longer works on Livonian buildings on any map since the last Arma update. Please fix!
[+| CL rautamiekka 9 JUL 2024 a las 9:04 a. m. 
@Antek033

There's already one.
Antek033 8 JUL 2024 a las 6:03 a. m. 
Can you make CUP version ???
Blackbird Ater 5 JUL 2024 a las 1:32 p. m. 
For some reason, I cannot decorate several buildings I used to be able to (e.g.land_garageshelter_01_f from the Tanoa structures). I know I could decorate several of these buildings in the past... any idea what could have caused this?
Dogbrain4 29 JUN 2024 a las 4:05 a. m. 
Is there an external mod?
J-Money 25 JUN 2024 a las 1:51 p. m. 
this is an amaaaaazing module dude... thanks for this!
Max ORyan 7 JUN 2024 a las 6:21 a. m. 
Correction, it seems that an arma update was not the issue, just the map I was using it on. For some reason the Yulakia map won't let you use ZEI on its Livonian buildings. The mod works fine on all other maps though