Starbound

Starbound

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Reconstructor Addon
   
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137.180 KB
26 Oct, 2017 @ 4:24pm
22 Dec, 2017 @ 10:13am
6 Change Notes ( view )

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Reconstructor Addon

Description
Ever thought the three addons with their required replicators take up too much space?
Tired of attaching, removing and juggling addons to figure out your perfect combination?
Just plain annoyed that some gear is locked behind a specific addon?
This is the mod for you!
With this addon, all recipes from the three other addons are compiled and available with a single one!
Just build your Reconstructor Addon at an Architect's Table (recipe unlocked after picking up any of the vanilla addons), plug it in and access all Aegisalt, Ferozium and Violium weapon and armor recipes from one convenient terminal!

Frackin' Universe compatible!

NOTE: There's a known issue that crashes the game when 'The Spooky Scary Halloween Special' is loaded on the same game as this mod.
This issue stems from improper patching on TSSHS dev's end, and we are in talks to get him to fix his patching.
Until then, uninstalling either this mod or TSSHS will get the crashes to stop.
Another issue will prevent the addon from unfolding while Starbound Universal Expansion (ALPHA) is installed. If I can, I'll try to get the issue resolved but for now uninstalling SUE(A) will solve the issue.

If your game crashes after installing this mod, please upload your starbound.log file to Pastebin and post a link in the comments below. We'll look into it as soon as possible.

*Credits to nickc01 over on Chucklefish Forums for troubleshooting and programming assistance!*

Update Log:
1.1: Added a parameter to the metadata which should force the mod to load last assuming other mods don't try the same. Pre-emptive mod conflict resolution!
1.1+: Fixed world crash bug stemming from artifact reference. This should stop random crash-to-ships when placing the Reconstructor's Table in a planetside base and leaving it offscreen.
1.2 : Reworked some examine lines, set the recipe to unlock once you've picked up any of the other addons.
1.2+ Programming oversight caught and fixed - should cut back on multiplayer planetside crash-to-ships.
Popular Discussions View All (1)
7
27 Mar, 2022 @ 1:23am
Bug/Crash/Mod Conflict Reporting Thread
Spirend
180 Comments
DreByte 31 Jul, 2023 @ 9:39pm 
nice mod, still waiting for compatibility with micro machines mod, the addon snaps to the mini replicator but doesn't show any new recipes in the replicator
FireMario 30 Aug, 2022 @ 12:18pm 
Thanks!
Spirend  [author] 30 Aug, 2022 @ 7:09am 
@FireMario I'll look into it!
FireMario 27 Aug, 2022 @ 9:17pm 
Can you make this compatable with the micro machines mod?
Spirend  [author] 29 Jun, 2022 @ 8:27am 
@The Ringler: Could you post a pastebin etc. link with your starbound.log file in it? Bear in mind, to my knowledge this still doesn't work with Spooky Scary Halloween Special - the issue is on their end.
salo 29 Jun, 2022 @ 12:02am 
can't get this to work for some reason ):
Spirend  [author] 5 Sep, 2021 @ 10:03am 
@BlackDiamondServers Those are modded armors, right? Could you send a pastebin link to your starbound.log file?
BDS 21 Aug, 2021 @ 11:30pm 
When using the Reconstructor Addon, some of the Armor sets and Weapons are missing compared to if I used the Separator Addon or Manipulator Addon. 2 Armor sets for both the Separator and Manipulator addons are missing. (Kukulkan and Quetzalcoatl for Manipulator and Cockatrice and Upgraded Cockatrice for Separator.)

As well as the Hydra set and Upgraded Hydra set for the Accelerator addon.

I don't know about any other items that are missing from the Reconstructor addon, these are just the ones I noticed...
TITAN 9 Oct, 2020 @ 1:42pm 
I see. Well, here's hoping you figure it out!
Spirend  [author] 7 Oct, 2020 @ 2:33pm 
@Extra thicc Owl (TITAN): The Spooky Scary Halloween Special? That's a known bug, unfortunately it's on their end and I can't do anything to fix it.