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1.2 uur in de afgelopen twee weken / 4.1 uur in totaal
Geplaatst: 22 jan om 14:10

A case of being a cool idea with a bad execution. After a few levels in you start to realise that the whole game will be the same thing over and over. Just 4 hours of boring shooting through boring levels for a lackluster ending cutscene that uses horrific AI models. The game uses a checkpoint system instead of quick saves and when you die and restart from a checkpoint all the enemies you killed respawn making it just a slog. It's a real shame because I really liked the concept and thought the whole HUD being the cockpit of the mech to be really cool looking. Really disappointing.
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