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yhteensä 26.1 tuntia (25.8 tuntia arvostelun laatimishetkellä)
Gothic 1 starts with you being dumped into a prison colony where you have zero skills, no gear, and absolutely no clue what's going on. Your only goal? Survive for more than five minutes without being stabbed by a random guard. Spoiler: you won’t. But hey, at least you get to learn how to die in creative ways! in a world full of bandits, beasts, and people who only want to sell you "magic herbs" for some ore.

Gameplay? Oh, it's a masterpiece of trial and error. You’ll swing your sword like a toddler with a stick and wonder why a molerat the size of your head keeps killing you. It's less "epic adventure" and more "how many times can I get hit by a rock before I figure this out?" If you want to live, your best bet is to hide in a barrel and pray a giant FLY „doesn’t come along and make you its lunch.If you want to survive, you have to learn how to steal and negotiate with people who will kill you for a little bag of plants.

Graphics? Imagine a painting from 2001 that was left out in the rain. That’s the visual experience! It’s like walking through a museum where every object is a "classic" from the PS2 era. But hey, there's a certain charm to it. It's like watching an old zombie movie – not pretty, but you can't stop looking "If you look closely, you can see the 'pixels' shaking hands."
And dialogues? Let’s just say NPCs act like they’re all wise and powerful, then ask you for money in exchange for their "ancient wisdom." Buddy, you’re stuck in a prison – what wisdom are we talking about here?

In the end, Gothic 1 is the game where you start off thinking, "I’m going to be a hero!" and end up thinking, "Why am I being chased by a giant insect again?" It’s a non-stop rollercoaster of frustration, laughter, and a weird sense of accomplishment when you finally get through a dungeon without dying twenty times.if you want to experience the joy of being absolutely terrible at something while somehow feeling proud of yourself for surviving. You’ll die, reload, die again, and then finally make it through a fight... only to immediately step on a trap and get hit in the face with a rock. It’s the game equivalent of a bad relationship: painful, confusing, but somehow, you’re still invested. And if you want a story, well, get comfortable, because it's going to take you 50 hours to realize what’s happening, and another 50 to understand what just happened. If you want a real story, you’ll need the patience of a saint… and a backup save file.
Julkaistu 14. joulukuuta
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 47.3 tuntia (9.3 tuntia arvostelun laatimishetkellä)
CS:GO-arvostelu
its ok
Julkaistu 29. huhtikuuta 2023
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 71.4 tuntia (25.2 tuntia arvostelun laatimishetkellä)
Today I will tell you about a memorable gaming experience - Gothic 2. This role-playing game from Piranha Bytes completely captivated me and transported me into a dark, gothic universe full of mysteries and adventures.

One of the first things that impressed me was the graphics of the game. The details of the open world I explored, from dark forests and eerie caves to immense castles and bustling cities, were breathtaking. Each location had its own story, and the dark and terrifying atmosphere completely captivated me.

The story of the game kept me on the edge of my seat throughout my adventure. I took on the role of an apparently ordinary protagonist, but soon discovered that the world I was in was full of conspiracies and imminent dangers. The characters I encountered throughout the game were diverse and full of depth, with their own secrets and motivations, and the rich and humorous dialogues added an additional level of depth to the story.

The combat system was challenging and fun at the same time. I had the option to customize my fighting style, choose from a wide range of weapons and abilities, and plan tactics to defeat enemies. Every battle was a challenge and put my strategic skills to the test.

Another remarkable aspect of the game was the freedom to explore the world. I had the ability to roam the vast and detailed world, discover hidden places, treasures, and interesting side quests. The day and night cycles, weather events, and daily activities of the inhabitants of the world created a realistic and immersive atmosphere.

I cannot fail to mention the eerie and exceptional soundtrack that amplified the dark atmosphere of the game. The background sounds, sound effects, and music created a distinct ambiance and completely absorbed me into the world of the game.

In short, Gothic 2 is a captivating, complex, and adventure-filled game that kept me hooked from beginning to end. The impressive graphics, intriguing story, memorable characters, challenging combat system, and freedom of exploration created a remarkable gaming experience. Every aspect of the game was carefully crafted and attention to detail, creating an unforgettable gaming experience.

Throughout my adventure in the dark world of Gothic 2, I experienced intense moments of battle against terrifying creatures lurking around every street corner, discovered hidden secrets in the depths of dark caves, and interacted with interesting and memorable characters who offered me unique missions and challenges. I also encountered various factions and had to make difficult decisions that had an impact on the story and my relationships with the characters in the game world.

The character progression system was captivating, allowing me to customize my abilities and develop my character based on my preferences. I became increasingly powerful as I progressed in the game, learning new fighting techniques and gaining special abilities.

But perhaps the most captivating aspect of the game was the dark and terrifying atmosphere. As night fell, the tension and sense of impending danger increased, and the immersive atmosphere of the game drew me in even more. Gothic 2 provided a truly unique and unforgettable gaming experience that I will always cherish.
Julkaistu 25. huhtikuuta 2023
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