zii
Viet Nam
 
 
// Effective DPI ~ 800;
sensitivity 2;

bind "kp_1" "buy vest;";
bind "kp_2" "buy vesthelm;";
bind "kp_3" "buy flashbang;";
bind "kp_4" "buy hegrenade;";
bind "kp_5" "buy smokegrenade;";
bind "kp_6" "buy defuser;";
bind "kp_7" "buy ak47; buy m4a1_silencer;";
bind "kp_8" "buy galilar; buy famas;";
bind "kp_9" "buy p250;";
bind "kp_divide" "buy awp;";
bind "kp_minus" "buy deagle;";
bind "kp_plus" "buy molotov; buy incgrenade;";
bind "kp_enter" "buy decoy;";
bind "kp_multiply" "buy tec9; buy fiveseven; buy cz75a;";

// radar

//cl_radar_always_centered "0";
//cl_radar_scale "0.3";
//cl_hud_radar_scale "1";
//cl_radar_icon_scale_min 0.6;
//cl_radar_rotate "1";

//-----------------Buy bind -----------------;

bind capslock "+duck";
bind mouse5 "+voicerecord";
bind mouse4 "slot10";
bind "1" "slot1";
bind "2" "slot2";
bind "3" "slot7";
bind "4" "slot6";
bind "5" "slot8";
bind "6" "slot5";
bind "9" "slot9";
bind t "slot3";

//----------------------;
snd_mixahead "0.05";
snd_headphone_pan_exponent "2";
snd_musicvolume "0";
cl_cmdrate "128";
cl_updaterate "128";
cl_interp "0";
cl_interp_ratio "1";
rate "128000";
cl_autowepswitch "0";
cl_autohelp "0";
cl_showhelp "0";
cl_forcepreload "1";
soundscape_flush "1" ;

//-------------------

cl_viewmodel_shift_left_amt "0.500000";
cl_viewmodel_shift_right_amt "0.250000";
viewmodel_fov "68.000000";
viewmodel_offset_x "2.500000";
viewmodel_offset_y "2.000000";
viewmodel_offset_z "-1.500000";
viewmodel_presetpos "0";
cl_bob_lower_amt "5.000000";
cl_bobamt_lat "0.100000";
cl_bobamt_vert "0.100000";
cl_bobcycle "0.98";

//----------------
alias "+jumpthrow" "+jump;-attack" ;
alias "-jumpthrow" "-jump" ;
bind "f2" "+jumpthrow";

//-------------
cl_disablefreezecam 1;
unbind mwheeldown;
unbind mwheelup;
spec_replay_autostart 0;

// Crosshair dot
cl_crosshairalpha "200";
cl_crosshaircolor "5";
cl_crosshaircolor_b "50";
cl_crosshaircolor_r "50";
cl_crosshaircolor_g "250";
cl_crosshairdot "1";
cl_crosshairgap "-5";
cl_crosshairsize "1";
cl_crosshairstyle "4";
cl_crosshairusealpha "1";
cl_crosshairthickness "1";
cl_fixedcrosshairgap "0";
cl_crosshair_outlinethickness "0";
cl_crosshair_drawoutline "0";
cl_crosshair_recoil false;
cl_crosshairgap_useweaponvalue false;

// crosshair new
cl_crosshairstyle 4;
cl_crosshairsize 2;
cl_crosshairthickness 0.5;
cl_crosshairgap -2;
cl_crosshair_drawoutline 0;
cl_crosshair_outlinethickness 1;
cl_crosshairdot 0;
cl_crosshair_t 0;
cl_crosshairusealpha 1;
cl_crosshairalpha 192;
cl_crosshair_recoil 0;
cl_crosshairgap_useweaponvalue 0;
cl_crosshaircolor 1;
cl_crosshair_sniper_width 1;
cl_crosshair_friendly_warning 1;

hud_showtargetid 0;

cl_hud_telemetry_frametime_show 2;
cl_hud_telemetry_ping_show 2;
cl_hud_telemetry_net_misdelivery_show 2;

alias off "echo AFK script Disabled; -forward; -turnleft; -left;";
alias on "echo AFK script Enabled; +forward; +turnleft; +left;";

alias cxold "cl_crosshairalpha "200"; cl_crosshaircolor "5"; cl_crosshaircolor_b "50"; cl_crosshaircolor_r "50"; cl_crosshaircolor_g "250"; cl_crosshairdot "1"; cl_crosshairgap "-5"; cl_crosshairsize "1"; cl_crosshairstyle "4"; cl_crosshairusealpha "1"; cl_crosshairthickness "1"; cl_fixedcrosshairgap "0"; cl_crosshair_outlinethickness "0"; cl_crosshair_drawoutline "0"; cl_crosshair_recoil false; cl_crosshairgap_useweaponvalue false;"

alias cxnew "cl_crosshairstyle 4;cl_crosshairsize 2;cl_crosshairthickness 0.5;cl_crosshairgap -2;cl_crosshair_drawoutline 0;cl_crosshair_outlinethickness 1;cl_crosshairdot 0;cl_crosshair_t 0;cl_crosshairusealpha 1;cl_crosshairalpha 192;cl_crosshair_recoil 0;cl_crosshairgap_useweaponvalue 0;cl_crosshaircolor 1;cl_crosshair_sniper_width 1;cl_crosshair_friendly_warning 1;"

bind - "cxold"
bind = "cxnew"

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