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Zamieszczono 2 lipca 2024 o 17:13
Zaktualizowano 25 listopada 2024 o 21:27

It has some issues here and there, but hey, it gets the job done and boosts performance by an insane amount. If your GPU doesn’t support frame generation or a game you play doesn’t have built-in DLSS/FSR, this tool is actually quite useful.

Edit: I’ve seen how the developers have been updating the software, and tbh, it’s almost a must-have piece of software. I’ll give an example from my experience: I played GTA 5 for about three hours using Lossless Scaling’s frame generation. My performance went from 70–80 FPS to a stable 144 FPS. I didn’t notice any input lag whatsoever or any major issues, aside from minor artifacts in the UI (such as on the loading screen or GPS, which weren’t noticeable during gameplay).
Another example: Sons of the Forest. My FPS went from 50–60 to a mostly stable 144. Input lag was almost absent. There might have been a tiny bit of input lag, but it wasn’t noticeable or impactful.

Anyway, I fully recommend it if your games run at 50–80 FPS and you want a performance boost to achieve a higher frame rate.
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