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《勇者斗恶龙 创世小玩家2 破坏神席德与空荡岛》在经历83小时的全成就旅程后,将一些想说的内容倾倒了出来,美其名曰“评测”,大家看看就好……总共分为两个部分,分别是玩法简评(关于玩法系统的一些评价和吐槽),与剧情感悟(涉及剧透),那么以下是正文内容。
在剧情上本作衔接着《勇者斗恶龙2》的结尾。大神官哈贡在召唤出破坏神席德之后被主角一行人击败,而身为创造者的玩家在遭遇海难后流落到了荒岛上,碰巧遇到了名为席德的同伴,借此,剧情得以展开,之后就是两人一边冒险一边重建世界的过程,可以看作是原作的IF剧情。
随着剧情的推进,基地同伴会委托你任务,完成之后会赠与“建造者之心”。收集到一定程度就可以在基地敲钟升级,将解锁大量的配方。还有一种方式是通过对话了解物品制造方法,主角拿起羽毛笔在书上记下来的动画十分可爱。获得物品配方有时候还需要完成冒险或者寻找某项物品。在大地图上还有称作“创世谜题”的任务,完成之后会给几个素材或提供配方。像一代一样线性寻找组合配方的任务变少了,增加了更多解决任务后直接得到配方的方式,对我来说略感遗憾。
但本作的NPC存在感不足,像一代里的“匹玲”“艾露”“大姐头”这样性格鲜明,让人印象深刻的NPC变少了。基本都是完成任务后举举胳膊喊几句“耶耶耶”,甚至还有毫无特色的大众脸加入。话说前作打最终BOSS时候看到自己帮助过的NPC都来帮忙真是十分感动,有一种一定要替大家打胜的强烈信心。本作的西德设定很好,每次有困难了看到他在身边就有安心的感觉,西德的戏份不少,削弱了其他NPC的存在感。谁叫副标题是“破坏神西德和空荡岛”呢?
总得来说,游戏的流程变长了,大约有前作的两倍左右。西德的加入让战斗难度下降,潜水和奔跑的加入也使玩家基本不会死亡,前作提心吊胆背一捆剑出门的感觉没有了。很多任务时为了完成而完成,提示非常多,绞尽脑汁想配方也不存在了。既然增加了操作物品方式,其实可以形成非常有趣的组合玩法,比如采到土块可以用水壶化成泥巴再烧成陶器等。宠物小狗非常可爱,养鸡也很好玩,种地占的篇幅过多了,都快成牧场物语了。NPC的AI有所提高,会自动的进行工作和战斗,也很少出现一代被卡在墙角还笨笨的连续撞墙的情形,但是你建个没门房子把他们都关在里面还是可以实现的。
最后呢,也是对通关后自己创造的感触吧,在闲暇之余再回空荡岛来创造属于自己心中的世界,我觉得是对玩家的一种慰藉。总的来说,《勇者斗恶龙:创世小玩家2》继承了前作和原作的优点,不仅展示了《勇者斗恶龙》这一老牌IP的影响力,还向我们展示了新时代下的魅力,使得沙盒与JRPG要素结合来取长补短。
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Top 100 3D Render Artist were challenged to create a unique 3D environment around a provided template scene. The top 100 were choosen for this montage. Soundtrack by Feverkin Video by pwnisher, Youtube For more 3D Montage's check out my workshop page.
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◈𝖅𝖇𝖔𝖇𝖔◈ 30 mai la 4:25 
   :QuanticBall::spiralheart_:         :spiralheart_::QuanticBall:
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◈𝖅𝖇𝖔𝖇𝖔◈ 10 apr. la 6:23 
   :HF::cmwz:         :cmwz::HF:
:cmwz::atomical::fcspark::HF:   :HF::fcspark::atomical::cmwz:
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   :spacecreature::cmwz::uv_lightbulb:   :uv_lightbulb::cmwz::spacecreature:
   :snowflak:   :HF::fcspark::HF:   :snowflak:
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            :snowflak:
三口羊 9 febr. la 10:01 
(。・∀・)ノ゙新年快乐龙年大吉
NEET Ringoo 24 dec. 2023 la 20:10 
:yoshino_charo: Merry Christmas!❤❤❤
◈𝖅𝖇𝖔𝖇𝖔◈ 23 dec. 2023 la 9:34 
:akaneheart:
◈𝖅𝖇𝖔𝖇𝖔◈ 4 dec. 2023 la 4:44 
   :QuanticBall::spiralheart_:         :spiralheart_::QuanticBall:
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