cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.300000"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0.000000"
cl_crosshairalpha "999"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "1700"
cl_crosshairsize "1.5"
cl_crosshairstyle "4"
cl_crosshairthickness "0.5"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-100"
cl_viewmodel_shift_left_amt "0.5"
cl_viewmodel_shift_right_amt "0.25"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "3"
viewmodel_recoil "0"
cl_bob_lower_amt "21"
cl_bobamt_lat "0.4"
cl_bobamt_vert "0.25"
cl_bobcycle "0.98"
cl_hud_background_alpha "0.5"
cl_hud_bomb_under_radar "1"
cl_hud_color "8"
cl_hud_healthammo_style "0"
cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "0"
cl_hud_radar_scale "1"
hud_scaling "0.85"
hud_showtargetid "0"
cl_righthand "1"
cl_color "0"
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.6"
cl_radar_rotate "1"
cl_radar_scale "0.3"
cl_radar_square_with_scoreboard "1"
alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind x "+jumpthrow"
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last played on 21 Apr, 2024
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