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Публикувани: 29 дек. 2023 в 8:34
Обновени: 29 дек. 2023 в 8:36
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If you liked Thrillville you might like this game. If you didn't like Thrillville you likely won't. I wasn't a fan of Thrillville and this game has a somewhat similar feel to me.

The coaster builder is annoyingly imprecise and it is difficult to create realistic-looking coasters. That isn't a knock on the fantastical elements like cannons and whatnot (which I believe are an interesting addition), but rather that the lack of physics-related restraints on how you can lay out tracks removes any challenge from designing rides. You can build sections of track that would kill people in real life and people will still ride it. They could have had semi-realistic physics with the fantastical elements added on top, which would have been much better in my opinion.

This game also suffers from the same issues and limitations with its path system that Planet Coaster had but slightly worse. I don't like that you can't build large food court type areas or paths with square corners, and forget trying to make anything symmetrical or square. The lack of picnic tables or anywhere for guests to eat other than benches is another limitation.

This game has quite a lot of content except for roller coasters for some reason. There are only a few types (one is literally just called "Standard Coaster"), and they lack basic customization options like train or station length. As for everything else there is a lot of stuff, but the best way I can describe it is that the way the developers made the game makes it difficult to realize its potential.

One thing it has going for it are beautiful graphics.

If you were a fan of Thrillville you might want to give this game a look, but only on sale. I was hesitant to give this game a negative review because I still think certain kinds of players might enjoy it, but the high price tag of both the game and it's DLC is what tipped the scales for me into leaving a negative review.

4/10
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