8
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reviewed
0
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in account

Recent reviews by HalfWhiteFlower

Showing 1-8 of 8 entries
1 person found this review helpful
402.3 hrs on record (1.0 hrs at review time)
猫头鹰你是我的神,如果说预购正义生气是我曾经做出最好的预购选择,那买行商就是我现在做出的最好决定,一个除了技术力不够什么都是完美的代名词。猫头鹰!猫头鹰!猫头鹰!
Posted 25 October.
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3 people found this review helpful
1 person found this review funny
163.3 hrs on record (79.0 hrs at review time)
我是实在闲出屁来了才会玩这个,如果你不像我一样没事做,建议等无主4
Posted 23 August.
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No one has rated this review as helpful yet
327.2 hrs on record
看我时长,预购的究极无敌豪华版,现在想起来要评论了,因为后日谈分开卖的太无耻,游戏质量不能说特别好,但绝对稳中向好。因为从整个游戏体验上基本就是p3高清版,还有,阿特拉斯能不能早点死 :/
Posted 21 July.
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2 people found this review helpful
61.8 hrs on record (59.4 hrs at review time)
Early Access Review
优点都挺可视的,但这在ea,所以总的来说说缺点,可能这些都在改进中,等正式版绝对是可以期待的
奔跑和法阵两种新加的模块很有意思,但是为了推崇而过于剥离不同的武器类别有点买椟还珠了。奔跑倒无所谓,因为这作冲刺技能的减少,在某些方面能填补空缺,但是也自然而然顶掉了武器攻击清除某些弹幕的机制。
但是法阵!强!无视武器的强,也可以说是某些武器的玩法在高热度偏离正常的弱,看似好像有强有弱属于正常,但以我一个常年羽毛拳1,蝴蝶弓1混高热度的hades1的角度来看,所有东西都能在高热度玩到是这个游戏最大的优点,什么都特别有意思的感觉是hades1给我最大的感受,法阵直接踢掉了某些武器高热度的存在感,特别是近战方面,前面有提到取消武器削弹幕,双刀过于短的手跟双手巨武器过于昂长的后摇,致使了在高热度人均陀螺冲刺强霸体的环境下,武器基础攻击模式基本派不上任何用场。
更主要的是,近战武器的基础近战攻击模式,过于依赖锤子,而且祝福不能落下,在没有大概率刷锻锤的房间这种情况,游戏体验会很难受
(你能想象我在30热度玩暴击白字阿忒弥斯双刀,花了快一个小时打完冥界,结算界面阵法伤害快有近战Ω的两倍的感受么,我阵法还只拿了仨有关的祝福)
Posted 14 July.
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No one has rated this review as helpful yet
54.1 hrs on record (38.8 hrs at review time)
Early Access Review
不够玩,完全不够玩,能不能出快点啊,急急急急急
Posted 27 April.
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No one has rated this review as helpful yet
73.2 hrs on record (72.7 hrs at review time)
玩了不到一周 70h全成就,确实比某卖情怀的家伙玩得舒心多了
Posted 23 March, 2023.
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No one has rated this review as helpful yet
25.9 hrs on record (19.1 hrs at review time)
键鼠技能会有粘滞,打困难人机会出现特殊技能连招断掉或者直接就摁不出来,体验极差
Posted 24 February, 2021.
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No one has rated this review as helpful yet
1 person found this review funny
294.0 hrs on record (25.7 hrs at review time)
脑袋嗡嗡的,现在这个时间,是刚买两天
我已经记不得其他游戏的操作了
————————————————————
刚上手可能有点难度
了解机制并且有手(划重点
游戏体验会很好
Posted 26 January, 2021.
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Showing 1-8 of 8 entries