6
Products
reviewed
0
Products
in account

Recent reviews by Stacey_Jades

Showing 1-6 of 6 entries
7 people found this review helpful
53.1 hrs on record (52.2 hrs at review time)
i have to intent to play this on steam, why tf a playstation account mandatory after i've played the game on pc for a few months already?
Posted 3 May.
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1 person found this review helpful
1 person found this review funny
0.0 hrs on record
honse go eepy next to fountain

All is good on icarus
Posted 25 April.
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No one has rated this review as helpful yet
0.0 hrs on record
Here to support the devs and get some cute furry friends in return! If this is a game you like and got spare money for the dlcs like this then i dont see why not!
Posted 25 April.
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20 people found this review helpful
404.3 hrs on record (389.5 hrs at review time)
Added post launch drm after i already paid
Posted 25 January.
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No one has rated this review as helpful yet
125.4 hrs on record (57.1 hrs at review time)
is very fun.
Posted 13 August, 2020.
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5 people found this review helpful
1 person found this review funny
15.8 hrs on record (9.4 hrs at review time)
Early Access Review
This game has potential, but I don't recommend buying it. The modding community is pretty active and good. But the game itself needs work. Detail to maps feels lack luster. The game feels very repetitive even when you are playing different game modes. Like it always feels you are doing the same thing, just killing bots and playing with vehicles that are available within the game currently. The game is suppose to have a campaign soon which sounds interesting but so far the game doesnt seem to be doing too well for me. I see potential in it, but everytime their is a new update i come back to it only to feel like im doing the same thing over and over. I feel like it needs a pretty big gameplay overhaul or something to make it not feel repetitive. The graphics are simplistic but i feel like the polygonal style models on like a plainly texture map doesnt go well together. I think the entire game including map design should be polygonal for it to work well. Thats just my opinion on it though. Like the buildings fit the polygonal style pretty well but it feels like the ground itself isn't fitting for the game. The game play is pretty good but seems unbalanced. I mean 1 headshot kills someone which seems pretty realistic but it makes me feel like im killing enemies really fast. Maybe thats how they want the game to be played though and I might just be me preferring a different play style. The game has been in development for quite a while and it still feels pretty much the same.
Posted 21 June, 2019.
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Showing 1-6 of 6 entries