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Menampilkan1-10 dari 59 kiriman
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Tercatat 78.4 jam
Wasteland 3: Review
TL;DR: An excellent (C)RPG with good mechanics and great lore and scenario. If you think this game is for you, it definitely is.

Pros
  • The world is really entertaining, fun, witty and all about shades of grey, all the protagonists are distinct and interesting
  • Meaningful choices leading to very different endings
  • Well oiled progression mechanics, stats, skills and perks open the door to a lot of possible tactics
  • The combat felt so right in Hard difficulty, every shot is meaningful and even your armored tanks will go down if poorly positioned. You never feel cheated by RNG
  • Perfect length for me, a big world and story that does not extend its welcome (I did a fairly complete run in over 70h)

Cons:
  • There could be a fast travel option on the world map for known routes
  • Inventory and crafting could probably have a better UI
  • Some bullet sponge enemies at the end game slightly break immersion, the very same frail Dorseys you fight in the first minute have now crazy evasion and over 1000HP in one of the last map
  • No control over animals and other companions, they are OP and fairly stupid. That limits use of AoE to the first round of combat usually
Diposting pada 27 November. Terakhir diedit pada 27 November.
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Tercatat 0.0 jam
The negative reviews make no sense, this DLC is very good. Fun story arc and interesting battles. The music is plain awesome too.
Just know what it is: an endgame zone with long battles that play a bit different than from the usual ones: there is usually an endless spawn of enemies and you need to do stuff to stop it and win, like activating switches etc...

It is challenging but not that difficult if your party is decent and lvl 20+. I really have a blast (pun intended).

The only drawback is that you can't save in fights and they can last a fairly long time (30mins).
Diposting pada 22 November. Terakhir diedit pada 22 November.
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Tercatat 21.7 jam
It is a decent game, definitely original with very good tabletop feelings, but there is no in-game journal to help with the meta game. For instance knowing weaknesses of bosses already encountered is key to planning and runs are roughly 3h
So after picking up the game after a while and forgetting the details I had the feeling it did not respect my time and will probably leave it at 20h.
No proper Wiki either.

So it is a yes, but beware of this shortcoming.
Diposting pada 18 Juni. Terakhir diedit pada 18 Juni.
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Tercatat 19.9 jam (Telah dimainkan 11.1 jam saat ulasan ditulis)
Wartales is a bloated alpha:
- Complex systems and no tutorial
- AI is hopelessly stupid
- UI is really really janky, almost Kenshi level of janky
- There is a big world but no lore (after 11h). Feels way too sandboxy with super generic quests and soulless NPCs

The fights and the game loops are fairly good but this is no way a polished product in a position to sell 2 DLCs. The devs do work on the game but seem fairly distant.
Guys, there are so many BETTER teams out there...
Diposting pada 5 Juni.
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Tercatat 86.8 jam (Telah dimainkan 20.0 jam saat ulasan ditulis)
This game is better than Xcom2, Jagged Alliance 3 and Fell Seal, pretty much on all aspects.
On top of it the slightly clumsy English translation gives it a poetic atmosphere.
Diposting pada 2 Mei. Terakhir diedit pada 2 Mei.
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Pengembang telah menanggapi pada 2 Mei @ 6:27pm (lihat tanggapan)
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Tercatat 35.0 jam
Kingsvein Review
TL;DR: A very good tactical RPG set in an original world. Very talented solo dev that I add to my watchlist. A few rough edges but nothing major.

Pros:
  • The world of Kingsvein is truly unique, we're talking hybrids of men and stone living in the underground
  • The gameplay is equally unique, I played quite a few combat RPGs and I felt like a newbie with this game, it mixes elegantly different systems and creates its own rhythm. It worked very well for me
  • Optional grind to fine-tune builds, thanks !
  • Excellent balance between story railroading and player freedom. So many nooks and crannies to explore and story fights one can try at any point in the game.
Cons
  • Skill descriptions are often obscure, I failed to understand how to use several of them
  • Clunky inventory management
  • Limited replay value, so the unlocks after beating the game could be initial choices
  • Not a real con for me, but the art assets very pink and dark, double check the screen shots
Diposting pada 12 Maret. Terakhir diedit pada 12 Maret.
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Tercatat 36.9 jam (Telah dimainkan 17.4 jam saat ulasan ditulis)
Sometimes I break my rule of only letting a review for games I finished because a hidden gem deserves more visibility.
This is one of these cases, the game is better and deeper than what the store suggests, go buy it!
Diposting pada 14 Desember 2023. Terakhir diedit pada 3 April.
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Tercatat 0.8 jam
I am too old to be good at this, seriously.
Diposting pada 30 November 2023.
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Tercatat 47.4 jam
Review: Urtuk
TL;DR: A very well executed turn by turn strategic RPG that feels pretty sandboxy. I am going to petition for a Kickstarter for Urtuk 2 !

Pros:
  • A ton of player agency to create and customize the most formidable rag tag gang roaming the wastelands. Weapons, mutators, skills to discover and level... Urtuk has them all
  • Everything you encounter has a chance to be recruited. Werewolf fighting alongside an Elder Vampire under the cover of a human sniper ? It is called a Tuesday around here
  • No RNG, fights are games of chess. You can blame only yourself when you lose
  • Difficulty for all tastes
  • Theoretical replay value (see below)

Cons:
  • We need MOOOAARRR, Urtuk is a never ending sandbox with a stat check for final boss. The dev did flesh out the lore, but... not in the game. There should be so much more to do, rather than playing the same 10ish missions
  • The above prevented me and I guess others to replay the game with another faction in another difficulty. Over 45h was enough for me. That is a real shame because there are many factions and some unlocks
  • Clunky inventory and team management, seriously
Diposting pada 25 November 2023. Terakhir diedit pada 25 November 2023.
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Tercatat 14.5 jam (Telah dimainkan 6.7 jam saat ulasan ditulis)
Wormskull: Review
TL;DR: This is a well-done RPG Maker game with some original twists compared to classics of the genre. While one can feel the solo dev was still cutting its teeth, the low price point more than makes it up for it. I have added Wolf Moon Studios to the list of indie dev I follow closely.

Pros:
  • The whole system works, I like the leveling and the skills getting stronger as you use them etc...
  • Lots of playable characters, lots of combinations and synergies to tinker with, this is simply cool
  • Lots of shiny loot early, at 6h in the game I have already a sword called Soul Stealer
  • The story seems to unfold in an original way, we barely know who the PC is, and why monsters are after him. Then the curtain rises slowly. I am still too early to have a strong opinion on the story, so I might edit later

Cons:
  • Age marks like benched characters not leveling, poor equipment comparison when buying in shops and this kind of stuff
  • Crafting is optional, but crafting weapons and armor is verfy powerful. And leveling mining could not be more tedious: clicking repeatedly on a rock block with enough pick axes in the inventory
Diposting pada 31 Agustus 2023. Terakhir diedit pada 31 Agustus 2023.
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Menampilkan1-10 dari 59 kiriman