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SendMode Input
~Q::Suspend
~End::ExitApp
LCtrl & ~LButton::
Loop
If GetKeyState("LButton", "LCtrl") {
Sleep, 5
moveAmount := (moveAmount = 2) ? 3 : 0
mouseXY(moveAmount,3.4)
}
else
break
Return
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}