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Neue Rezensionen von llima

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2 Personen fanden diese Rezension hilfreich
6.2 Std. insgesamt
Early-Access-Rezension
It feels complete for an early access game. Patches are still being released, and you'll get some issues because of that, like a few crashes and lost saves, but I still recommend it.
-Simple plot, simple graphics, smells like a classic.
-Amusing soundtrack.
-Many characters to build your party.
-Cards and achievements.
-CHEAP CHEAP CHEAP!
Verfasst am 4. August 2015.
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3 Personen fanden diese Rezension hilfreich
20.0 Std. insgesamt (13.7 Std. zum Zeitpunkt der Rezension)
Well, there's not much to tell about Half-Life, it's fame says everything.
What I want to add is that even after you beat the game, a totally insane multiplayer mode awaits. The game is from the last century and still has active servers and no hackers at all.
So buy it, beat it, and then enjoy intense deathmatchs with a respectful community.
Verfasst am 2. August 2015.
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4 Personen fanden diese Rezension hilfreich
5.4 Std. insgesamt
This game is just AWESOME.

-You'll never get sick of the simple combat system.
-You get gold to upgrade your gear, buy some ammo, or just lose it all playing black jack (all the games that involve any kind of currency should have black jack).
-You can even loot stuff to decorate your tent.
-The main feature: This game is so funny that i used to walk inside the gun "store" repeatedly just to talk to a crazy guy.

I recommend it for everyone. It's just a little short, but also cheap and goes on sale often.
Verfasst am 15. Juli 2015. Zuletzt bearbeitet am 17. Februar 2016.
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3 Personen fanden diese Rezension hilfreich
4.1 Std. insgesamt (3.5 Std. zum Zeitpunkt der Rezension)
First of all, the price. This game is actually cheap for what it offers. I've seen it on sale a thousand of times, so you don't even have to wait much to get a 80% or higher.

A lot of people said that the checkpoint system and aiming is bad. But this is a stealth game, it is supposed to be hard, and the knife is your main tool, you won't really need to get into combat if you're good at sneaking.

Very few times in the game you may find the AI dumb, but you problably gonna die if someone sees you, so don't underestimate the enemy. And don't get mad if you can't make it through some places, that means you need a new strategy. Thinking is your best asset.

I totally recomend for those who want some challenge. And if you've ever played Splinter cell or Hitman, you'll feel at home.

PS: The protagonist is quite pretty, indeed. You can't find such well made characters in just every game. Congratulations devs.
Verfasst am 15. Juli 2015.
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11 Personen fanden diese Rezension hilfreich
3 Personen fanden diese Rezension lustig
3.4 Std. insgesamt (3.3 Std. zum Zeitpunkt der Rezension)
I played lots of puzzles and walking simulators, and this one differs from the others for having a good variety of simple challenges in an atmospheric desert world mostly made of stone with some hidden and strange stuff along the way.the idea is good and the visual is pretty well done. The only flaw of Kairo's devs is the lack meaning in the game progress. There's no concrete story (at least untill the part of the game i'm in), only randon pictures in some places and visions that only appear if you solve optional puzzles that won't explain much. But I recommend this game if you like the genre and if it's on sale, of course.

PS: This game is definitely an Illuminati admission test, I can feel it!
Verfasst am 13. Juli 2015.
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1 Person fand diese Rezension hilfreich
1 Person fand diese Rezension lustig
30.9 Std. insgesamt
The first one wasn't good enough, so the second should try to fix what was wrong. But it failed. If you're reading this you problably know what the first game was like, so let's go for the changes:

-Now you can move the camera, but the rotantion isn't focused on the player, so it's almost useless.
-They changed the menu's design, the Unity's default design was better though.
-The levels don't have themes anymore, now you always play in a space background on platforms with ugly textures.
-The levels aren't as well developed as in the first game.
-Less traps and more psicodelic color shifting platforms, that's not an improvement.

This game may be usefull for exercising your brain in a boring and frustrating way or for testing your patience.
Verfasst am 1. Juli 2015. Zuletzt bearbeitet am 3. September 2016.
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9 Personen fanden diese Rezension hilfreich
31.7 Std. insgesamt (31.1 Std. zum Zeitpunkt der Rezension)
I got this game on a 97% sale (including the second one), so i can't even regret it. I'm in lvl 39 so I can point it's main flaws:
-Ugly HUD (Unity default HUD, they didn't even bothered to change it)
-You can't move the camera, that's really annoying.
-2 players mode is completly useless since you lose if just one of the players dies.
-IT'S A CUBE!: it's difficult to control and sometimes you have to rely on luck. A sphere would make the game much better, not easier, but enjoyable.
As you can see from my play time it's not THAT bad but isn't worthy the full price.
Verfasst am 30. Juni 2015.
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2 Personen fanden diese Rezension hilfreich
28.2 Std. insgesamt (28.0 Std. zum Zeitpunkt der Rezension)
Quick and simple game.
-You can beat it in one hour or less, mostly because of the long reading, but the game itself is really small.
-Most of the walking simulators made on Unity are focused on horror but this one chose to tell a story in a simple atmospheric background.
-It's cheap and has cards, if you like this kind of game I recommend it for the story, but don't expect you'll be playing it again after you beat it.
-I bought it in a 80% sale so I cant complain about it.
Verfasst am 30. Juni 2015.
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1 Person fand diese Rezension hilfreich
39.4 Std. insgesamt (19.2 Std. zum Zeitpunkt der Rezension)
Threw a saw on a crab-head zombie with a gravity gun. 10/10
Verfasst am 14. Juni 2015.
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1 Person fand diese Rezension hilfreich
4.4 Std. insgesamt (1.9 Std. zum Zeitpunkt der Rezension)
Unless you want some very cheap cards for doing nothing, don't buy that game.
Why?
- Bad light effects and textures.
- Character walks too slowly (wouldn't be a problem if the game wasn't so boring, but it is).
- Russian letters appears in the corner of the screen (that means incomplete translation).
- Only one sound option: sound on/off
- Confusing place moments after the game starts, stopping its fluency.
If this game tried to be scary, it failed. Unity gave birth to much better games, like Slender: The eight pages, and Despair tried to make money on something unworthy.
Verfasst am 12. Juni 2015.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
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Ergebnisse 11–20 von 20