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Publicada: 1/jul./2015 às 23:22
Atualizada: 3/set./2016 às 20:44

The first one wasn't good enough, so the second should try to fix what was wrong. But it failed. If you're reading this you problably know what the first game was like, so let's go for the changes:

-Now you can move the camera, but the rotantion isn't focused on the player, so it's almost useless.
-They changed the menu's design, the Unity's default design was better though.
-The levels don't have themes anymore, now you always play in a space background on platforms with ugly textures.
-The levels aren't as well developed as in the first game.
-Less traps and more psicodelic color shifting platforms, that's not an improvement.

This game may be usefull for exercising your brain in a boring and frustrating way or for testing your patience.
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