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Carb 最近的評論

目前顯示第 1-10 項,共 10 項
1 個人認為這篇評論值得參考
總時數 38.3 小時
I am begging you to experience this game for yourself
Few games have hit me as hard as this one did, huge upgrade to the PS3 version of Gestalt as well
Between Brother and Father Nier, well that all comes down to personal preference
張貼於 2024 年 7 月 3 日。
這篇評論值得參考嗎? 搞笑 獎勵
5 個人認為這篇評論值得參考
總時數 160.9 小時 (評論時已進行 160.8 小時)
As this version does not have rollback netcode, I implore you to get the Community Version found online with better online and streamlined features, however, please support the devs of this game and grab this game when it's on sale! It's one of the best anime fighting games out there
張貼於 2024 年 7 月 3 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 238.0 小時 (評論時已進行 193.7 小時)
Press Win Rate, just trust me
張貼於 2024 年 7 月 3 日。
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目前尚未有人將此評論標記為值得參考
總時數 269.4 小時 (評論時已進行 243.6 小時)
Still one of the best fighting games on the market
張貼於 2024 年 7 月 3 日。
這篇評論值得參考嗎? 搞笑 獎勵
3 個人認為這篇評論值得參考
總時數 26.9 小時 (評論時已進行 25.4 小時)
It has ABA in it
張貼於 2024 年 7 月 3 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 62.7 小時
This game is awesome. The exploration and sense of discovery is stellar, many unique boss battles, loads of great music tracks, and the amount of customization and mechanical depth is simply staggering. The amount of content on offer here is wild, not to mention post game content including Godborne difficulty. The many improvements in this version make it one of the most fun games in the series.
張貼於 2024 年 7 月 3 日。
這篇評論值得參考嗎? 搞笑 獎勵
2 個人認為這篇評論值得參考
總時數 469.0 小時 (評論時已進行 434.2 小時)
It has ABA in it
張貼於 2024 年 6 月 1 日。
這篇評論值得參考嗎? 搞笑 獎勵
2 個人認為這篇評論值得參考
總時數 859.6 小時 (評論時已進行 500.0 小時)
Melty Blood Type Lumina is my favorite fighting game.
The movement is crisp, Raito never misses with the music and the spritework is some of the best I've seen in 2D fighting games. Gameplay wise, the game centers around the concept of "aerial footsies". The neutral presented is somewhat scrambly but once you understand how it works, the game becomes a lot more fun.
New players hopefully won't have much trouble with execution as it's quite lenient, and there are autocombos to help out, although you can turn them off if you feel you no longer need it or find them intrusive. At the same time, the Reverse Beat mechanic lets you chain together normals in whatever order you want giving you a level of freedom not found in many other games. Characters are easy to learn on the surface, but once you start interacting with the game's strong defensive mechanics using your character's tools, things get more interesting.
If you want to know more about the cast of Tsukihime, you can get more mileage out of character interactions by playing through the various single player modes. However, you'll get the most out of these characters by reading the source material, although it's not necessary by any means to enjoy this game.

This is all without mentioning the rare practice of DLC being free across the entire lifespan of the game. Awesome stuff on display here.
張貼於 2024 年 2 月 3 日。
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2
總時數 77.1 小時 (評論時已進行 58.0 小時)
What are you doing start playing peak already
張貼於 2024 年 1 月 31 日。 最後編輯於 2024 年 7 月 3 日。
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2 個人認為這篇評論值得參考
總時數 22.9 小時 (評論時已進行 16.1 小時)
搶先體驗版評論
It's the equivalent of directly injecting caffeine into your brain. Incredible.
張貼於 2021 年 2 月 11 日。
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目前顯示第 1-10 項,共 10 項