10
Products
reviewed
133
Products
in account

Recent reviews by Babbling Zui

Showing 1-10 of 10 entries
2 people found this review helpful
2.8 hrs on record (0.6 hrs at review time)
要是有手机版,咱一定买爆,太杀时间了
Posted 26 July, 2024.
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No one has rated this review as helpful yet
5.3 hrs on record
能够让人回望历史的好作品
Posted 25 July, 2024.
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No one has rated this review as helpful yet
4.6 hrs on record
画面和音乐都很棒的解谜游戏,充满巧思与艺术性
Posted 9 July, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
开了一局马里,总体感觉推进任务树完成曼沙穆萨“伟大复兴”有些情怀。但是,为什么我开的这局AI奥斯曼在1530s就已经拿下开罗、统一巴尔干了?AI机制又迷幻了
Posted 12 November, 2021.
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1 person found this review helpful
2 people found this review funny
132.1 hrs on record (67.6 hrs at review time)
德国的9号高速公路上,留下了我双挂物流车时速140公里的尾迹。背后的原因却令人暖心……

交警大哥,拉疫苗的车啦~争分夺秒,人命关天呐~

超速您就别罚啦!
Posted 25 July, 2021.
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1 person found this review helpful
201.0 hrs on record (200.8 hrs at review time)
就好像食神里的女评委:为什么要让我玩到这么好玩的游戏!以后玩不到如此优秀的了怎么办!
Posted 6 July, 2021.
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12 people found this review helpful
4 people found this review funny
0.0 hrs on record
因为预购了豪华版,觉得再买dlc就是被坑,上来就给不推荐,实在是有失偏颇。这个dlc试玩了一遍个人觉得还是物有所值的(常年剁手买欧陆风云dlc玩家一枚……我虽然钱少,但我人更傻啊……)
选用朝鲜对战6级ai,总体感觉如下:
1.显然的,朝鲜依旧如5代一般科研爆炸……
2.黄金/黑暗时代的设定确实改变了枯燥的玩法,中期略显疲态的时候需要转变思路绞尽脑汁凑分数。最开始对如何得分不了解,还使用了sl大法进行摸索(比如清缴完营地再拍城,要比拍城完再清剿营地要少一分……)。赶在时代结束前两三回合凑齐分数确实有点激动,历史界面跳出来的得分画面也比较有成就感。同时这种玩法改掉了我多年不重视间谍的恶习……凭借商路得分、间谍得分连续两个黄金时代。
3.忠诚度设定还算可以接受……跋山涉水去占领远方土地几乎不可行,飞地分分钟独立节奏,故而只好以邻为壑……占领别国首都时,最好预留一个总督点数,派遣城防专家前去救火勉强能稳住。
4.外交上AI感觉有些许提高,中期没注意观察,黄脸竟然会莫名其妙变绿……ps:为什么澳大利亚要谴责异性领袖?!!(get不到梗)
5.紧急行动虽然收益较高,但因为忠诚度的设定搞得实现目标得不偿失有些鸡肋(可能因为我脸黑而且是大地图的问题)。各类联盟的设定个人感觉比较一般,想要的联盟总被其他AI拿走……
6.新dlc的bgm算个好评吧。
Posted 5 March, 2018. Last edited 5 March, 2018.
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2 people found this review helpful
136.3 hrs on record (62.5 hrs at review time)
顶着两个黑黑的眼圈,由衷的感叹一声:“我们绿帽谷物语玩家很休闲的!”
Posted 2 January, 2018.
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No one has rated this review as helpful yet
2.8 hrs on record
朋友间开黑的不错选择,rua!但若单人游玩并不推荐,没有勾心斗角的话,游戏内容还是很显单调的。也就只值21块……
Posted 14 December, 2017.
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No one has rated this review as helpful yet
1 person found this review funny
13.6 hrs on record (3.0 hrs at review time)
游戏简洁明快,很有意思,就是满足不同车站不同人群的出行需要,利用各种不足到坑爹的资源规划线路。
虽然是个统筹规划类的小游戏,但是总是勾起我各种各样的遐想:噢这个方块站应该是换乘永远挤破头的西直门,噢这个星型站一定是连站都进不去的西二旗,这个没什么人上车的圆形站想必是安定门……也感慨城市规划者工作不易!
Posted 4 July, 2017.
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Showing 1-10 of 10 entries