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Évaluations récentes de Pancake

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Affichage des entrées 1-10 sur 11
Personne n'a trouvé cette évaluation utile
0.9 h en tout
hello and welcome to jackass
Évaluation publiée le 6 avril.
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1 personne a trouvé cette évaluation utile
1,215.0 h en tout (1,214.8 heure(s) lors de l'évaluation)
#boycottcs2
Évaluation publiée le 22 octobre 2023.
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1 personne a trouvé cette évaluation utile
26.9 h en tout
Really good game and I like the concept of it. (I bought it for the art style) If you are looking to play a game casually this could be your game if you like rougelike storyline/Stardew Valley esc however I do feel like there no long term in this game. Unlike most roguelike games like this, this one kind of dries up once you beat it... Its not as grindy as I was hoping and maybe that was the intent when it was created but I beat the save I was playing on in under 20 hours. Which don't get me wrong is a long time but I am disappointed there is nothing else to do once you beat the final boss and upgrade every building.
Also during my save I have found a few visual bugs with giving items to people and performing rituals. Not much of an issue just minor visual things. Overall I didn't come here to ♥♥♥♥ on this game its a great game they just need to smooth some things out and add more content. Maybe wilderness crusade of some type? or maybe different things to do with cult members. Again to put this in perspective I will have beaten the entire game (including "side quests" and unlocking everything) in under 30 hours.

I highly recommend this game! but for 25$ I don't think its worth with what content and replayability is provided.
Évaluation publiée le 14 décembre 2022.
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472.0 h en tout (416.7 heure(s) lors de l'évaluation)
Great game but the servers need work. At least on the east coast, some times you are teleporting around to instant death.
Évaluation publiée le 16 avril 2022.
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1 personne a trouvé cette évaluation utile
1,131.5 h en tout (945.5 heure(s) lors de l'évaluation)
They are constantly changing the game with new ops and changing game mechanics. Once a realistic tactical shooter, now a Fortnite and Valorant type vibe where abilities can determine how the round goes... the game was best during first 3 seasons. The state of the game has lost its original roots.
Évaluation publiée le 24 janvier 2022.
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1 personne a trouvé cette évaluation utile
88.3 h en tout (49.3 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
Very good game and lots of potential. The devs are awesome and coffee stain is a great company that actually cares about the games they make. I'm stoked on the purchase, worth the 20$ just to play casually with friends
Évaluation publiée le 9 mars 2021.
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1 personne a trouvé cette évaluation utile
2,760.1 h en tout (1,030.7 heure(s) lors de l'évaluation)
Back to the beach simulator unless you are good at the game
Évaluation publiée le 24 septembre 2020.
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7.1 h en tout (3.9 heure(s) lors de l'évaluation)
(My First Review Didn't Post)
This game is very cool and I like the concept a lot. I understand the preference of the game and am starting to understand there is a strategy to placing the buildings. However it does seem to get repetitive and I think that the developers should add a lot more buildings or some way to interact with them individually (To see stats). I like the idea that you shouldn't be allowed to move / remove buildings, but late game this becomes a problem because you'll have one building that ruins your whole game plan.

What they should change; It would be cool if they added npcs or way to see your islanders (They don't have to do anything just aesthetic af). Along with this some type of conflict to intrude on your island. (Like bear attacks on lumber package, or raids from some foreign entity) They could add defensive buildings that give points for each defense or something like that to give an idea of what I mean. Also placing walls and parks in a straight line is not easy I like making these path ways as a roadways because they look cool. I like the fact that you can join in sandbox mode however it shouldn't allow you to place buildings in the ocean and it should allow you to track your points like in the regular mode.

What should stay the same; Unlike most games I like this style of polygonal artwork and think its a really well designed. As for the islands I cant tell if they are procedural but from what I gathered so far is they are very diverse and you get quite a variety (freshens up the game if you have to start over). I like the idea of buildings lowering your score like the temple and jeweler because it makes it so you have to actually think about what buildings go where.

Over all 9/10 : This game can be improved and added to but very fun and would recommend. Very worth 5$
Évaluation publiée le 2 mai 2020.
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1 personne a trouvé cette évaluation utile
0.1 h en tout
Worse than BadRats, No. But for a game that just came out 11/10

This game is like a COD but way worse. The menu looks nice and looks like it works, but when you find a match it will randomly put you in it without telling you and the game starts. Usually you instantly get shot in the head since 4 of the 5 spawnpoints are infront of other ones. But other than that and the fact that when you use a sniper and the aiming sense is virtually off, your still moving your scope at mock speed ready to noscope anyone.
Évaluation publiée le 24 janvier 2018.
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Affichage des entrées 1-10 sur 11