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Recent reviews by Lilith Itou

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194 people found this review helpful
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100.2 hrs on record (56.1 hrs at review time)
Early Access Review
How to not lose hours of progress: Sleep often, after and before doing anything of importance, renting a bed in any inn costs like 90 gold, or you could just buy/craft a bedroll before you know you're about to face a hard encounter.

How to not die to wildlife: Travel on the roads, inspect every animal to know if they're territorial or aggressive, don't ♥♥♥♥ around in forests unless you want to accidentally sneak upon a bear and getting killed because you scared it (If they growl at you, it's just their friendly way of saying "♥♥♥♥ off" just step away and they'll return to doing whatever)

Snakes hide in bushes, and while they're somewhat of an uncommon encounter, just carrying an antidote will save you the headache of getting bitten.

How to not die to poison, fire and bleeding: Antidotes cost like 10 bucks; there's no excuse why you shouldn't have at least 2 in your inventory considering they're very small 1 slot items, same with bandages, which are also very cheap.

Also carrying an extra waterskin negates the annoyance of fire traps.

Splints are also cheap and in the early game it's better to have more than one

You start with around 500-400 gold, enough to buy all of the above plus extra food.

Having a hard time dealing with the first dungeon? lure people into choke points one at a time, It's unlikely that a single bandit might inflict any kind of serious injury but since you didn't forget to bring extra medical supplies it shouldn't be an issue if it happens (You didn't forget to bring medical supplies did you?)

You could also buy a trap from the blacksmith to bleed/injure the dungeon boss before fighting him, but I often find it unnecessary if it's a human.

Insane? just find and eat mindworth, lentil soup and then sleep should bring it up to stable levels.

Low immunity? just eat fruit, it costs like 2-4 gold or grab some Rhubarb.

This game's only sin is that it has a slow content flow and that It doesn't have any sort of codified guide or bestiary, but it's nothing that some trial and error won't fix. Most dungeons just last for about ~10 minutes to complete and fully loot, netting you around 450~ when you finish a contract, plus whatever loot you picked up netting you in average another 500~ bucks or so. (Are you picking up on the trend here?)

While this game might seem "hard" the game gives you plenty of crutches to rely on and It is often more forgiving than it lets on; it's clear that the game wants you to win, but It just wants you to play with It's own rules and a bit of common sense.
Posted 13 August, 2022.
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