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83.7 ώρες σε 2 εβδομάδες / 2,462.7 ώρες συνολικά (362.0 ώρες όταν γράφτηκε)
Αναρτήθηκε: 22 Μαρ 2017, 10:27
Ενημέρωση: 16 Φεβ 2023, 16:12
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- Too much hidden information considering it's a crafting game. Not only it's not known what is needed, but also it's not known what and how to use, to get it or if that exists at all.
- No combat logs, can die from not known what and can't even be checked. Or which of two bonuses will be more beneficial, or if at all.
- Fighting bosses is too expensive and there's too few tries to experience.
- Expensive boosts for instances or content are lost together with the map on crash or disconnect, and crashes and disconnects are commonly happening.
- Wiki must be used most of the time which is not even completed or updated properly because it's not even made by them.
- However good a build, it won't be known what is wrong or what else defense layer to add after bosses oneshot randomly.
- Several external apps and sites must be used to properly build a character to be able for bosses, including for trading.
- To properly develop at this game, it requires too much dedication and effort.
- Some of the content with high potential remains underdeveloped.

- Music is good, some characters are interesting, good filler activity for time.
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