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Análises recentes de jontheoverlord

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Exibindo entradas 11–13 de 13
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I really love this game to death! it's an extremely worthy successor to the first game, it feels just like the first game only further in time (unlike DR3). It replaces much of the horror atmosphere of the first with a much more comedic tone and does it very, very well. It's bright, colourful and has lots of content. Remember this a zombie game that concentrates on melee combat as opposed to firearms and the fact that it is a timed sandbx game also turns off some people, but not me! To me that helps it have challenge, realism and it's own identity.
Publicada em 29 de julho de 2015. Última edição em 28 de julho de 2016.
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I'm giving it a Recommend because I do like it, but it comes with this.

Dead Rising 3 shows off the troubling attitude of Capcom in a big way just like Resident Evil 6 did, DR3 and RE6 were victims of “broader appeal”. But the trouble with that is, it doesn’t work. Players liked the previous games for the reason simply being, they liked the formula set out by the creators it’s as simple as that. Capcom, we know you’re terrified but arbitrarily adding mindless action and taking away the more unique elements from a game series is a great way of losing the core fan base.

The first game, Dead Rising, was a relatively difficult survival experience with an amazing atmosphere with many memorable moments such as the very well set up bosses, Adam the clown anyone? It had a unique charm to it that got it a dedicated following, even if it had 1 or 2 technical problems (survivor AI being the biggest, which could be fixed in the HD remaster)

The second game, Dead rising 2, was more concentrated on a bright, interactive environment with lots of comedy (the pink tricycle, waterslide etc.) and a good balance with the combo weapons by not making Chuck too overpowered with them. It continued some of that unique charm while adding to the game and the dedicated following grew.

The third game, Dead Rising 3, was clearly trying far too hard to appeal to everyone but ended up hurting the core fan base as a result, it reduced the comedic value into just silly combo weapons and a few silly costumes to be the comedy and for me even worse, the survival horror aspect was reduced to practically zero, same as Resident Evil 6, now isn’t that strange? DR3 is far too easy because of the lenient, on-the-go crafting system and that weapons locker as well. even with nightmare mode!
Publicada em 22 de maio de 2015.
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Well what I can say here other than this, it's the classic hit horror game so many people love, only remastered. The textures are as good as you would expect from a remaster but it keeps the scary forboding feel of the original. I can't really say if the textures are better or worse than the remaster of RE4, it seems about the same. I am very pleased with the job Capcom have done and it runs fantastically too at 60fps and 1080p. It's scary, it's tough, it's clever, it's fantastic! Great job Capcom.
Publicada em 21 de janeiro de 2015.
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Exibindo entradas 11–13 de 13