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Powerglove64 님이 최근에 작성한 평가

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1-10/71개 항목을 표시 중
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 56.4시간 (평가 당시 56.3시간)
You exterminate a thousand rats and pop comes two thousand more. It never ends, but you don't mind killing more do you? >:)
2024년 11월 27일에 게시되었습니다. 2024년 11월 27일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 0.3시간
Boring, just an empty world, walking simulator and very basic gameplay.
2024년 11월 23일에 게시되었습니다. 2024년 11월 23일에 마지막으로 수정했습니다.
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1명이 이 평가가 유용하다고 함
기록상 16.2시간
Food For Thought: We Were Here Together

This has probably so far been the best out of the previous two games from the We Were Here series. The lore has been more fleshed out than ever before, the puzzles are creatively fun and the world is more expansive than ever, let me elaborate.

Previously from the two games I’ve been noticing how progressively getting better as each installment goes which is how it should be for every game when the developers are getting better with their franchise. This is probably their best one yet, the animation and how the two players' reactions are more “alive” so to speak where you are not constricted with just the castle alone, but the outside world. Yes, eventually you will go to the famous castle soon, but the puzzle layout from the outside felt bigger than the previous We Were Here games. The puzzles are more clever which doesn't mean it is necessarily better than the two previous games, but how much more resources it has, the puzzles are getting clever.

The story is nothing new then what we’ve heard already from the last two games, but this one has more at stake than previous games. In fact, if you want to get the whole story you basically have to play two times, play a different character because the cut scenes are much different, so understanding the plot you essentially have to play the game twice to get the full picture of the plot. Is good for replay value since you get two different types of puzzles each time.

I highly recommend the We Were Here series as a whole, but this one I think is how much the developers are improving the franchise each time they make it,can’t wait for the 4th installment of We Were Here Forever!

If you like what you are reading then please consider to subscribe in My Curator Page for more like this.
2024년 8월 19일에 게시되었습니다. 2024년 8월 19일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 9.7시간 (평가 당시 7.8시간)
Food for Thought Review

Is game night, you and your friends decide to play wholesome fun games and all went well, until that one friend decide to bring in some weird card game and and convince you all to play some card war type game. You all got convinced and when the least expected trying to show your best poker face and suddenly BAM! Someone draw a sub machine gun and all hell breaks lose where everyone is suddenly wanted to kill each other! That is Friends vs. Friends essentially as the intro trailer explained.

You and your friends go 1v1 or 2v2 to try and kill each other by drawing the best cards as possible, the most kill points wins! Really that is about it in terms of gameplay, is really simple, is luck base and because you are bound by the luck of the cards to see if a good card to draw in your situation whether it be an offense or defense play....or activating a trap card! yes I am pulling the Yugioh references hush
The game can be fun with friends if you got some score to settle, but if you don't have some buddies who are willing to brawl with you, you can brawl with strangers! Each win you get exp and you essentially gain money to buy card pack to get more cards, red coins for cosmetic stuff, or certain levels to unlock new characters for their abilities! There are weekly and daily missions to gain more stuff which is alright I guess. The game doesn't have many contents, but I like the charm of it. I like some of the maps, they are planning to add new characters, maps, cards and more modes. I would view this as admiring the simplicity and the creativity of the card fighting game. Is not always skill base, is luck base which spice up the match where you have to plan which cards you are willing to take with you and see if you can either save the card for later or use it for that situation you're in. It builds strategy rather than the simple pew pew no scope type of multiplayer shooter that I've seen in every multiplayer shooters these days.

Is good to have this game on sale and even better if you get the deluxe dlc for future updates if you want the dlc characters, this game is not flashy like other multiplayer games and is good to have one of those quick match rounds where you feel you want to play for 10 minutes and you are good. Don't expect to be a big AAA multiplayer quality, just view it as a charming simple destructive fun with you and your friends to settle the score and restore your honor the next time you lose to a game of Monopoly, that will settle the score with them. ;D

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2023년 11월 26일에 게시되었습니다. 2023년 11월 26일에 마지막으로 수정했습니다.
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10명이 이 평가가 유용하다고 함
기록상 3.8시간
The review bombing will continue until censorship have been remove.
2023년 7월 4일에 게시되었습니다. 2023년 7월 4일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 159.3시간
Glory to Victoria II, I made a full in-depth review about this game so click on "My Full Review page" to read more about it!

Full analyze review is in My Full Review Page[gtm.you1.cn]
2022년 12월 8일에 게시되었습니다. 2022년 12월 8일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 0.6시간 (평가 당시 0.4시간)
It was a pretty fun game, I love puzzle games and I think I found a game that I can relax after a hard days work.
2022년 11월 23일에 게시되었습니다.
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2명이 이 평가가 유용하다고 함
기록상 2.4시간
Food for Thought Review: Say No! More

I love this game, but sadly is a bit pricey for a 2hr game. This game is absolutely charming for its jokes and the message it brings about not become a corporate slave. Honestly, I'm gonna say this but this one if it were a movie, it would be better than the movie "Yes Man" played by Tim Carrey, good Lord it was boring and predictable. This game has a super simple premise, you as the intern just got your new job at a company, but people push you around to do stuff and suddenly your supervisor stole your lunchbox and you have to get it. How? By going on a NO rampage by space bar your way to victory! Is a railway system where you don't control your character except just press space bar to say no and chance different ways to say no by pressing 1,2,3,4 on the keyboard. There is also the arrow keys to make the co-workers irritated to gain some energy for you to make a stronger NO move.

It was such a simple game yet has a heavy message for a silly 2hr game, I love it the entire game, I wish there is a bit more, but I can understand what else can you do with the premise of saying NO to anybody. Overall for a Katamari Damacy look game, this game will leave you with a smile, but wait for a sale for it since there is not much to replay except getting an achievement by saying NO 99,999 times!

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2022년 10월 30일에 게시되었습니다. 2022년 11월 1일에 마지막으로 수정했습니다.
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12명이 이 평가가 유용하다고 함
7명이 이 평가가 재미있다고 함
기록상 4.9시간
This feels like a college project, assign by a progressive-feminist "professor" in an environmental science course to their followers-I mean students who just so happens to know programming; this is what you get. I'm not going into details about how much of an intellectual flatulent the devs have made their Utopian simulator would look like if they were in charge, but I will say this about the game briefly.

You as a member of the world government have to solve the climate crisis by passing social policies to save the world. Unfortunately this game is unfairly hard for how random the research cards present when researching certain techs, and some of the tech that you would think would work, doesn't work for example nuclear energy to combat energy crisis. It felt more like luck and a bit scripted for you to follow a certain path that the devs want to make you choose, like I didn't choose any of the feminist tech because how does fixing the climate change got to do with un-equal pay gap? But apparently it works because usually I end the world after 2-3 days, yet feminist somehow just works. After 3-5 days the game gets super easy once the board members sees your finish projects successfully and give you a butt load of points for me to invest more tech in, which gets boring after.

To win the game you have to essentially agree every solutions they bring up, no matter the....questionable morals it happened, is alright because people will be happy overall despite brown outs and depopulation control (that was my happy ending to this) and you don't have any other choice. They structure a certain way that you got to follow which is just boring for a game and I don't really care if they want to go that route, but the amount of bias and bugs they have is just disappointing. Again, it is a hard game despite you following the script because there is still a chance that you will fail the game every time, perhaps it was intended to be that way just to prove a point?

Overall, this game is perfect for a WEF member and Klaus Schwab approves it.
2022년 10월 23일에 게시되었습니다. 2022년 10월 23일에 마지막으로 수정했습니다.
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1명이 이 평가가 유용하다고 함
기록상 15.5시간
Food for Thought: We Were Here Too

This sequel I did not expect to get better, but why wouldn’t you think it wouldn’t? The puzzles are more creative, it has an establish lore, yet separate from the first game. In fact I would say that the first game “we were here” is like a demo for the officially paid release game to test the waters and see how people would react to it. I would say they did a pretty good job and making the puzzles more challenging and think outside the box. In the first game you the librarian just guide your explorer friend to solve varies puzzles which leaves you being the guide and not actually looking around the castle exploring it and being guided. Now, in this game it changes up the roles, sometimes player 1 guides player 2 and visa versa.

I will say the true ending wasn’t really satisfied because to get to it you have to pull all the levers in the castle to unlock a secret true ending, I’m not sure if that was intention for the third coming game or not, but that is my only gripe. Overall, this game deserves a green light for me if you have a friend or sibling and love room puzzles like myself who is starting to love this genre and just likes to work together to solve puzzles and manage to escape the rooms.

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2022년 10월 23일에 게시되었습니다. 2022년 10월 23일에 마지막으로 수정했습니다.
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1-10/71개 항목을 표시 중