5
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Recent reviews by Gontron

Showing 1-5 of 5 entries
66 people found this review helpful
107 people found this review funny
177.2 hrs on record (35.4 hrs at review time)
10/10, You can use Ewoks as suicide bombers
Posted 11 May, 2020.
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12 people found this review helpful
2 people found this review funny
37.0 hrs on record (29.8 hrs at review time)
Wow, I would really like to see what they did with Maniaplanet 4..

Oh wait, I can't, my key doesn't work anymore!
Posted 29 June, 2017.
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No one has rated this review as helpful yet
62.1 hrs on record (10.2 hrs at review time)
"In the 2nd century, in the continent of AASDFASD, Japan finished the first of several wars with the dictatorship of Alexander the Great with the invention of the M1 Abrams tank. These tanks would prove very valuable on the southern front against the warmongerer Ghandi on turn 78."
Posted 22 January, 2016.
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18 people found this review helpful
1 person found this review funny
1.4 hrs on record
This game has a huge amount of potential, and as many have said in the review section, the ground work is there. Unfortunately, this game has one glaring issue. You see those 0.5 hours of playtime there? Yeah. 0.4 was spent TRYING TO FIND A F***ING GAME. I understand the game isn't being published by those big AAA companies but it is inexcusable to have your game launch and have it take 30 minutes to find one game. Oh, but it doesn't stop there. Once I got into a game, crash. I tried again, crash again. 3rd time is a charm, as I finally got into a game. I think I should start with the pros of this game.
*Pros*
-Amazing atmosphere and level design. The levels all feel unique and are perfectly catered to their respected game mode. The levels give off, to me at least, a V20 Blockland vibe.
-OST is perfect. The 30 minutes I waited to get into a game was both frustrating and uplifting. Why? The OST is so damn catchy. The OST fits every level and moment perfectly and keeps you pumped up while you're playing the game as opposed to how other FPS games have no background music (I'm looking at you Battlefront).
-Combat Rolling is wonderful. Combat rolling in games like Battlefront 2 was very fun and unique because not many games at the time had mechanics like it. It forced people to make new strategies and adapt to a new gameplay style. This carries over perfectly with Plastic Warfare.

*Cons*
-Weapon Balance needs reworking. Everyone has the same equipment at all times. While this means the game is more fair in a sense, from what I've played, everyone just ends up using the Rocket Launcher and Sniper. I think this could be improved by adding in a class system or having some weapons be map pick ups, sort of like Halo.
-No Single Player mode. I can't believe I'm saying this, but even EA's Battlefront has a better single player. Why? Because there is no single player in this game. Having an offline mode with bots would greatly benefit the game, as it would not only help new people become adapted to the gameplay, but it would also make the game more playable, especially with the...
-God Awful Connection. I was able to get into 1 game, 1 f***ing game. I would either..
A. Lose connection to the host (even when I was the host)
B. Server would be full (even if it was 7/10 on the browser menu)
c. Join a game, but crash.
-Movement =/= Control set up. The sprint is extremely fast, so it would make sense that sprint jumping would be effective. Unfortunately, there is a 1-2 second delay in jumping and sprinting, which means you end up stopping and jumping or not jumping at all. Also, double tapping forward should set the player into a sprint.

As it sits now, I don't recommend it. However, I'm sure the game will change for the most part and most of these cons will be irrelevant in 6 months.
Posted 11 December, 2015.
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No one has rated this review as helpful yet
11.3 hrs on record (0.5 hrs at review time)
10/10 Teaches me how to become EA
Posted 19 April, 2015.
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Showing 1-5 of 5 entries