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Nedávné recenze uživatele Whiteswart

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24 osob ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
0.0 hodin celkem
Truth to be told, I had fears that it would be a bad DLC, just a rip-off with added achievements, to get more money from you. Well... In reality, it's just a typical bonus part of the game. New 'story', totally stupid, just like in the main game, but maybe even more grotesque and fun, at least for somebody. More levels to get, more mutated sharks and other sea predators to kill, speed run challenges... Not bad at all!

But, I really suggest buying and play it along the main game. It would be wiser and money-saving that way. I still have a feeling that this game should be a bit cheaper, to be fully satisfying. But, that's just me! Me and my 7/10 mark for the DLC.
Odesláno 2. ledna 2023. Naposledy upraveno 2. ledna 2023.
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72 osob ohodnotilo tuto recenzi jako užitečnou
0.0 hodin celkem
Well... New diplomatic options, especially new peace conference system, much more dynamic internal politics, refurbished Italy, and Swiss as a new potential European major - that's all definitely are the good news about that new annual DLC. Also, Ethiopia that can strike back, much harder and diverse than before, and new system for planes development and upgrades, somewhat between those of ships from Man the Guns, and of tanks from No Step Back.

However, these new additions can't fix the main game issues. More than that, that DLC actually made things even worse, both by highlighting the existing core problems of the game and then by adding some more. I'll add some details further, but the main idea for the downvote, is that HoI 4, while still quite interesting as the base for cool mods, as the main game, should be put to rest, as it is obvious now, that the developers don't have a clue how to fix the flaws in the basic mechanics. So the every new DLC and patch only adding some more dead weight to that aging decrepit donkey, the game engine. I have a rig that still pulls all recent game hits. But with Hearts of Iron IV? 15-20 fps as a standard, and going for less than 5 fps after some choices in the mittelspiel.

Why's that? Well, there are many strict, rigid, and unavoidable events in the game that renders the game unplayable, or at least makes it very slow and unbelievable. I am talking about the course of constant fragmentation on the small, province-size countries. AI still trying to do that with any peace conference. Plus, there's that Free Africa issue, where, no matter what country you play, the moment when you step into Africa and take UK's and France's colonies, they are going to dissent, break free, and again, create two dozens+ more minors on the map, and each will be taking a notable portion of PC processor's power, rather disproportionate to their contribution to the events of the game.

Which is really unfortunate, as the new game focuses of Italy and Ethiopia takes place exactly in Africa. So it's kinda non-skippable. You might take the whole continent... But in a year or two, all the lands except cored ones, will break free, no matter how firm your grip is. Just because it's a one-way event, where you can only pull the initial string, and then, it's an automated process.

Same damn automatics works with peace conferences, wars and rebellions, there are many hidden strings that can cause the game engine to ruin all your game plan, by adding or excluding from your side some actor. Like, you fight against some country, conquering it province by province, then the rebellion struck, and all of a sudden you have a new 'puppet', which blocks your forces and transition routes, and probably killing the whole idea of the conquest. Like going for the Sunset Invasion achievement, for example.

So, as a bottom-line: the DLC's itself is not so bad, like 6/10 mark. But the weight it adds on the engine, makes it quite an unpleasant experience. Stutters, even crushes... That's not that people expect from the game of Excel tables, with numbers wrapped up only in the very basic (and not really needed that much) visuals. Hearts of Iron 4 now looks as some elderly President, that do some strange things and then forget why.
Odesláno 11. října 2022. Naposledy upraveno 12. října 2022.
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23 osob ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
1.5 hodin celkem
Rhianna Pratchett, quite a well-known for now video game writer. Can't really estimate all of her works, but, as for Mirror's Edge, Tomb Raider, and especially, the Thief restart (2014), can't really praise her performance. I mean, it might be not so bad as some unrelated writings, but... She really presses the wrong keys, pulls the wrong strings, like, all over the book. I understand the ideas and intentions in the stories mentioned, however, even with all the drama and action moments... Rihanna draws the implausible characters who seem incapable of the deeds attributed to them in the circumstances in which she throws them. That deep discrepancy between the images of the characters and the general line of events, no matter how well they are imagined and written down, destroys all immersion, breaks all the magic of empathy. Moreover, the video game is a complex multi-component work, where there are enough problems even without some implicit but felt subconsciously plot stutters that break the desire to follow the story. In the case of the Thief, for example, there was a terribly annoying constant loading of levels when moving through locations - that alone was almost enough to drop the game after a short while.

By this point, you can guess I am not a fan of Rhianna's works. Well... That's the right time to speak of the Lost Words: Beyond the Page. Because it is magnificent. It's a fantastic piece of work, where the story, the every written word, magically collides with the visuals and gameplay, making it all a splendid entertainment piece, an unquestionable example of the concept that video games are the art. Like, One of the Most Important Art Forms in History.

Sure, it's still quite a girlish tale, so, my wife and daughter welcomes it much more than my teen son, who's in the age of denying the obviously girlish products. But, just because it's so girlish from the start, it's working just as needed. A girlish trope in Mirror's Edge, Tomb Raider and the Thief, by the degree Rhianna used it in her cooking, had almost ruined the taste of the served dish. She was not the author of the whole story, the whole concept in those other games, and simply by writing some pieces of text here and there, we ended up with cadavers, where the skin of one creature was stretched over the skeleton of another, anatomically not at all close to the intended appearance.

Again, returning to the Lost Words, that's where all works as intended. As needs to be. All in the right places. Maybe you'll not like this game - if you're not as much a reader as I am, and don't ready to follow some little girl in her diary writings - but I still think it's a masterpiece. Mark 10/10. If you have kids (at least somewhere in your heart) - get this game! It's one of the best for your buck.
Odesláno 30. června 2022. Naposledy upraveno 3. července 2022.
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24 osob ohodnotilo tuto recenzi jako užitečnou
11 osob ohodnotilo tuto recenzi jako vtipnou
4.7 hodin celkem
Strongly despise it.

A solid 3-in-a-row mechanic for one part of gameplay, but... Sexual torturing, raping, and other obviously unacceptable - and unavoidable - actions as the other, supposedly the main part of playing time. Sure, it's all just a painted fantasy, just a game... But a really, really sick one. I can't, and I could never understand people finding a sexual amusement in watching or doing tortures to other live beings. We're talking about scenes with pouring acid on someone's genitals/mammary glands, or electrocuting it. And that's just a part of the game, huh?

If there'll be some voting for expulsion of this "game" from the trading floors, I will definitely come.
Odesláno 30. června 2022. Naposledy upraveno 30. června 2022.
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26 osob ohodnotilo tuto recenzi jako užitečnou
2.5 hodin celkem
Murderous Pursuits, yet another attempt to relaunch once famous multiplayer hunter-and-victim-in-one-person stealth killer game, The Ship. Graphics is better, obviously, and the game engine allows to set on the scene the hoards of people.

The Ship was really great thing back in the days. Our actual subject, however, can't hold its charm. For one, the very idea of the first game was notably diminished in Murderous Persuits, making the game process more casual and random, but also much less challenging, because of the changed accent, from stealth and covering your tracks, to killing streaks and direct ambushes right amidst the crowd of bystanders... More action, usually, means a good thing - for PvP shooters like Counter Strike, Warface or Plants vs Zombies: Battle for Neighborville. For a stealth game... obviously, by the look at the other, more successful by moment multiplayer stealth killer games, the balance should still honour stealth and social interactions above plain killing sprees.

Second thing to mention, is the current online. It's about nil. For the Ship, released 15 years ago, it's normal. For a game released 4 years ago... Probably normal as well. If it's a bad multiplayer game. Or just insufficiently advertised and supported after the release. For this particular case, though... It's more about bad game balance, making it a very short-lived and certainly not inspiring gaming experience. So you can walk past it without any hesitation, as there's nothing to see in particular. I'd rather encourage you to try another session in the old The Ship game than trying this too-late-for-dinner un-successor.
Odesláno 1. května 2022.
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22 osob ohodnotilo tuto recenzi jako užitečnou
10.6 hodin celkem
Train a hobo into a street fighter, gather some buds and organize a gang...

Fights are automatic, you just need to consider the training path for your grunts. The training and survival part is boring as usual, just spend some time to grind the resources... Nothing special here.

The thing that I actually liked is that you have two paths for every location, you can make some good deeds and then some bad deeds, and you can't tell from the start which one is what. Even when you have choices like to help satanists to perform their ritual or to help a pastor to banish them... Yeah, post-industrial morale trips, as sketchy as the Adults Swim reprises. And maybe even less funny, for the major part of audience.

Finally, content-wise and stability-wise, this game is certainly not worth a 'complete game' status. Beta? Sure. But I wouldn't recommend getting this Garbage any time soon, even bother with adding it to your wishlist... It is simply not good enough. There is not enough drive to play it and overcome its weak spots.

The mark is 5/10. Not the worst game of the year, sure, but very limited by the combination of not-so-cool humour and not-so-attractive visual style and gameplay process... And not too stable to play it on the hard difficulty, because of constant freezes when you need to restart the game to continue with it (no continues on hard). Duh.
Odesláno 6. dubna 2022. Naposledy upraveno 18. dubna 2022.
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16 osob ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
5.4 hodin celkem (0.8 hodin v době psaní recenze)
Don't know about the game itself, but it constantly spams me with Discord invites, forcing new and new windows in my web browser, and that's Highly irritating.
0/10 for misusing .exe files with spam additions
Odesláno 18. února 2022. Naposledy upraveno 18. února 2022.
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17 osob ohodnotilo tuto recenzi jako užitečnou
13.1 hodin celkem
Considering the price of the product relative to the amount of labor invested, Arizona Derby looks very cool. The game topic feels unique: combining the fastest sports cars bodies and the ultimate off-road monster truck wheels and suspensions, we build some fantastic vehicles to drive the fantastic landscapes. The visual part may blow up some minds... especially if you're still in that teenager state-of-mind, dreaming of supercars, and not of the budget ones, which will take your kids to school and you to the office...

However, speaking of the actual gameplay value... It's a total mess. Too much cheap bling and fake gold, too little on the side of the basic things people expect from driving the cars in the virtual game - I mean, adequate controls, car maneuverability, and directions where to go.

The only type of contest that we have is the sprint-type single-play race, where you are supposed to drive through the checkpoints. Sure, the locations vary, and they look gorgeous. All those hills and water units around, range of landscapes from the snowy Siberia to sandy Arabia, jungles, beaches... Alas, it all means nothing, if you can't figure out by the whole HUD and all info provided by the game, where to go for the next checkpoint. Well, you can follow the lead, scripted AI cars supposedly know their way around maps, but... Even the AI loses tracks quite often.

As the result, Arizona Derby cannot be called a complete racing game. It's still a beta build, with a somewhat decent amount of content, in terms of cars and maps, but still lacking the core elements for any racing game - some properly made tracks throughout those maps, AI that is not losing the consciousness after a little while, some maneuverability for the cars.

Also, if we look at the game achievements, the developer set the number of races that we need to win on 1000. One-friggin-thousand. Well, I've completed all the provided tracks, 'beat' all the location bosses, and it took less than 40 races! There's just not enough drive to play this game longer than that. Hi-score charts? Cheated. Achievements? Unlocked in SAM, I suppose. There's no way that so many people would play this game fairly, 1k races long. Even if you are a teenager with plenty of free time, enjoying all those very repetitive show-off visual effects like that low-riding jet fighter, and all other bling. And rap music OST...

So, as of mark, it's 5/10. The game is only half-baked, and also quite overestimates itself with those stupid achievements. If you're not a videogame streamer, who would love some 'What the hell is happening?' content on your channel, I seriously doubt you'll need to buy and play Arizona Derby. Even for that low price.

Also (NB): please, don't read text messages while driving. Full speed or not, doesn't matter. I'm saying it there because this game spams you with such messages all the races through. Welcoming to the neighborhood texts, SMS from your AI opponents, advertisement stuff... It's unbearable! I guess even AI can't drive properly and loses the guideline script with those messages all over the screen.
Odesláno 5. února 2022. Naposledy upraveno 6. února 2022.
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68 osob ohodnotilo tuto recenzi jako užitečnou
11 osob ohodnotilo tuto recenzi jako vtipnou
3
3
5,854.2 hodin celkem (2,756.4 hodin v době psaní recenze)
You know, many people quite rightly scold War Thunder for objective problems.

A rather high entry threshold, due, among other things, to a huge number of non-obvious variables such as damage and other technical characteristics of all that significant machinery park, featured in the game. Plus, an over-complicated user interface, which I personally still haven’t figured out very well.

Many problems are also caused by the economic model of the game, which, after some time invested, presses harder than the life behind the Soviet Iron Curtain - where everything seems to be possible, and for everyone... But someday later, in the distant bright future. In the meantime, though, you have to bend your back and your pride somewhere in the fields and cultivate potatoes in order to survive.

Finally on that drastic downfall list, sometimes the matchmaking system is extremely tiring, creating oppositions like '15 strong players of level 100 + 1 vegetable against 12 vegetables and 3-4 players who would be happy to play well, but ... they have already been circled and killed 3 times in a row'. Or, in short, 'got gaijined', as people call it.

But! War Thunder still provides a really unique gameplay with different branches of war machines in one session, and it's really cool to jump from tank or cruiser ship to some CAS plane, and then hop back to the ground/sea level. Also, If we look at the statistics, we'll see that in real numbers, War Thunder is doing quite well! And that is especially true after the years 2020/2021, when so many people like me, have joined the game.

See, I am not a multiplayer guy, actually. I came to War Thunder because I love war machines. From a historical and technical perspective. But also, and now I think it's even more important, people are playing War Thunder to have those friendly, warm hugs! You know, when two of you collide in that endless sky, it means something, right?

So... If you ever feel lonely in this harsh, cold pandemic world, join this game, to let your steam off a bit, and have some hugs from so many other people like you, from the entire globe. Let's leave the war to the games, and have peace on our minds, and what's beyond it! Love you, people! Have fun!
Odesláno 4. února 2022. Naposledy upraveno 13. února 2022.
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17 osob ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
2.6 hodin celkem
Very short, very easy, but still good as a quick +1 complete game. The story is cheesy, but somehow feels a bit better than Hero of the Kingdom 3. Therefore, my mark is 6/10. Still, I can only recommend getting it in a full bundle, or with some proper discount.
Odesláno 3. února 2022.
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