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Đánh giá gần đây bởi KnivesRob

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Hiển thị 31-40 trong 56 mục
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410.0 giờ được ghi nhận (46.2 giờ vào lúc đánh giá)
I haven't dug into much the game offers in the endgame yet (and I know there's a lootttt there), but I've had a lot of fun with it so far and felt like leaving a review.

This is definitely the most fun I've had with a multiplayer game since Left 4 Dead 2, and it might even be more fun since it's set up to be a lot more replayable. There's 4 classes that are all significantly different from each other, but I don't think any of them are ever completely necessary or strictly better than another. I like to play the scout, who has a longer range rifle and a double barrel shotgun. You can do some decent damage with these guns, but don't quite gave the same firepower the other classes do. That being said, his weapons are still a ton of fun to use.

The scout also has a grappling hook which is probably what hooked me the most with him. It's so much fun getting to swing around the map quickly with complete freedom. I kill myself with fall damage a lot, but it's a lot of fun once you get used to it. Then the scout also comes with a flare gun, and a choice of 3 grenades. (I like the cryo grenade that can freeze a whole swarm for you.) With this kit, it leaves the scout in charge of mining hard to reach minerals, and making sure every room is sufficiently lit up.

I rambled a lot abt one character, but each of the 4 have their own roles that they specialize in, and have fun and unique kits. I'd definitely recommend this if you're looking for a fun coop game to play with some friends.I wasn't sold on the game from just looking at the trailers, but it really is a lot of fun with a really satisfying gameplay loop.

2022 Edit:
I have played a lot more of this game and it's still fun. Every class is great and worth playing, with lots of different ways to play them, and the endgame of finding, building, and trying out new overclocks for every gun gives the game a lot of long term fun. I have around 300 hours now and I still have new builds to try out.

These season passes and big updates are great, but I'm not sure if I'm sold on robots as enemies. Some guns feel kinda useless against them while others are busted, they have a good amount of health while being fast enough that they're difficult to hit, and their weakpoints aren't as satisfying as the ones on any of the bugs. I'm not a fan of the nemesis at the moment either. It's essentially like having a flying, slightly faster and more deadly bulk with a wider attack range since I don't think there's any way to free yourself when it grabs you aside from heightened senses and just dying. I don't like how deadly the grabs are with how easy it is for them to reach you, so maybe this could be helped if you keep control when grabbed and can shoot a weakpoint for release, or maybe making the arms destructable, or just reducing its range and speed some more. I don't like how it's basically a guaranteed death if you're not carrying a specific perk, and it can still do plenty of damage before you're released this way.
Đăng ngày 10 Tháng 12, 2020. Sửa lần cuối vào 2 Tháng 05, 2022.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Chưa có ai thấy bài viết này hữu dụng
22.7 giờ được ghi nhận (22.1 giờ vào lúc đánh giá)
Overall I think these are some pretty fun games. I think 1 and 3 are worth playing. I haven't played 4 or 5 yet so I'm not sure if they're necessary to enjoy those, but they are fun games on their own. These are decently old games, but they're honestly play pretty well today considering their age. Their age does show, but not as much as I expected. I haven't really played any fighting games before this, and found these pretty challenging to get through. I thought the difficulty was good though, and the game does give you the option to just nuke people with holy water if it ever comes to that.

DmC 1: So this came out in 2001, and it shows its age a bit. It has a very old school approach to dying in a level, making you start over from its beginning each time you die. This is my main complaint about the game, since it gets really annoying having to run through the whole level each time just to give it another shot. This is especially annoying if there's a boss fight placed at the end of the level, since each time you die you will need to spend about 10 minutes just to get back and try again, sometimes without even having full health. This is really annoying because most of the boss fights are actually a lot of fun, but having to run through the whole level each time ruins it. You can cheese these bosses with about 2 holy waters so you can resort to this if you get stuck, but it's still annoying. Aside from that, its a very fun game! It plays very well for a game made in 2001, and the combat flows pretty nicely. You might be fighting the camera sometimes, but this wasn't much of a problem for me. I kind of wish that this game had more cutscenes, or at least chances for Dante to speak since the ones they do include are so cool. Overall, I think it's a fun game as long as you don't get too frustrated with redoing the levels each death.

Dmc 2: No one seems to like this one so I didn't bother

DmC 3: Although I liked DmC 1 and think it had a cooler version of Dante, I enjoyed this game way more. I think the best part of these games is just how over the top they are, and this game has multiple cutscenes each level so you really get a lot of character from this game. You have 5 devil arms in this game along with up to 6 different styles, which gives you some decent choice on how you want to equip yourself. Compared to the first game, combat is quite a bit smoother but not entirely different. Unless you have swordsmaster equipped, your combos will only be slightly more complex than the first game's. The gameplay is pretty generally fun, and it's a bit more clear how to progress in each level. Most of the boss fights here are fun, but it definitely has some duds. Every fight with Vergil is amazing, and there's some other good ones scattered in here, but the 2nd-to-final boss was not fun at all. It's fine for some of them to be like this since you can just nuke them with holy water, but it is annoying having to spend a while on a difficult boss fight that you just don't like. One HUGE thing I liked about this game is that you don't actually have to fully restart each level every time you die. I forgot if it was golden or yellow mode, but this makes it SO much more fun to play than the first game, and addresses my main complaint there.
Đăng ngày 26 Tháng 11, 2020.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Chưa có ai thấy bài viết này hữu dụng
25.1 giờ được ghi nhận (11.5 giờ vào lúc đánh giá)
this game is so good go play it

Everything is so chaotic and funny in it, and it's so much fun to roll around your office dungeons and throw keyboards at people. The soundtrack is so chaotic, and it's amazing they were able to make it slap so hard. It's a very fun game from start to finish and definitely worth your time.
Đăng ngày 24 Tháng 11, 2020.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
5 người thấy bài đánh giá này hữu ích
36.1 giờ được ghi nhận
I definitely would not call this a bad game, and I can 100% see why people like it. The world design here is honestly amazing, with each area carefully interconnected through shortcuts so that you can almost always get back to firelink way faster than you'd expect. The lore seems cool, characters are good, and it's a decently built game mechanically. There is definitely a lot that you can appreciate here, especially once you get to know the game very well.

That being said, I didn't have much fun playing it. The mechanics that it's usually praised for feel more inclined towards making every death just feel frustrating, and I don't think that's a fun form of difficulty. Whenever I'd explore a new area and collect a bunch of souls, it would just encourage me to play as lame as possible to make sure I don't die and lose everything. If I wanted to go back to a bonfire to cash in on everything, then I'd just have to go back and run through the exact same enemies that I just worked to clear out. If you die, then you need to do that whole section all over again, and you'd probably be playing even more like a wimp this time because you lose all your souls if you don't make it back to your bloodstain. Having Humanity is also another huge reason to play lame, because you will return hollow every time you die, and the amount of times you can reverse hollowing is limited.

This is especially annoying when you just want to fight a boss, but you keep on needing to spend time clearing out all of the same enemies that spawn between you and the boss each time you die. I usually like to struggle with boss fights and take my time learning how to beat them, but it's so annoying having to run through small enemies and waste healing each time you go to a boss, so I usually ended up trying to do it on my first try however I could.

There's also the fact that this game tells you next to nothing and leaves most mechanics for you to figure out on your own. One garbage example of this is a very important bonfire that you need to break an illusory wall to find. For new players, having an important checkpoint hidden like that is some BS. You'll find yourself using guides often if you want to actually know where important items are and what the heck they do.

Overall, I just do not think this is a fun game. It may be fun once you know it inside and out, and can really appreciate the world it builds, but I did not have much fun with it. I feel that it confuses frustrating gameplay with challenging gameplay. Unless you've spent the time learning each enemy's attack patterns (which is discouraged by all the progress you lose whenever you die), then you'll be spending a lot of the game playing like a little baby who's just trying to crawl their way to the next bonfire. I won't say it's a bad game, and I can see what people really appreciate about it, but wow it is not fun
Đăng ngày 22 Tháng 11, 2020.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Chưa có ai thấy bài viết này hữu dụng
60.2 giờ được ghi nhận (33.6 giờ vào lúc đánh giá)
I guess I can recommend this game. I had a lot of fun playing it with my friends for a good number of hours, but it does get dull after a while and the new content in season 2 wasn't nearly enough to keep me interested.

It is a fun game for the most part, but some of the minigames are just not fun at all and it didn't look like anything was being done to fix them. The new season brought almost no changes to existing maps, and 4 new games. I liked the new race, thought wall guys was ok, but I'd groan every time the new egg or hoop game got selected.

Also, I get that its a goofy bean man game where you're supposed to be clumsy and it shouldn't be taken too seriously, but it does get annoying when whether you win a game is out of your hands or not fair. Getting your tail sniped from lag in tail tag is annoying, having a single hiccup or getting unlucky and having a ball fall on your head in fall mountain guarantees a loss, for the ring game you need to get lucky and have them drop near you, and whichever team has the weakest start in the egg game is pretty much guaranteed to lose.

I'd say I have a lot to complain about with this game, but it is a lot of fun for a while when you start playing it so I can still overall recommend it. I sadly don't think it's shown itself to have long lasting appeal though

Season 3 update:

They added a lot of new stuff this season, and it was enough to get me to hold my interest for a little while this time. However, I feel like the clunkiness of the game that started off as a fun element wears off and gets annoying after a while. I've gotten a bit tired of how much you stumble and trip around, and a couple bad minigames are enough to ruin a set, so I don't think I'm going to be revisiting this much now

Season 6 or something update idk:
A lot of things are much better now! Playing in squads is great, and *most* bad games aren't in anymore while the new games are all pretty solid. No more losing to BS in later rounds with tip toe and fall mountain :)

This new battle pass is some donkey ass though, and sucks since I had bought this game. You can't work hard and save up wins for the featured skins anymore, and I don't think doing the entire free battle pass even gets you one of them either. I get that it's f2p now but it's still very annoying that you can't really earn the skins you want anymore, esp since I had bought into the game early.
Đăng ngày 22 Tháng 11, 2020. Sửa lần cuối vào 12 Tháng 04, 2023.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
1 người thấy bài đánh giá này hữu ích
18.7 giờ được ghi nhận (15.5 giờ vào lúc đánh giá)
Great game. It's just as cool as it looks in the trailers, and doesn't get dull. This game is laid out as a series of boss battles, and all of which are pretty different from each other and get quite a bit harder as you go on. Most of these fights are a lot of fun, and are fought out in phases. (usually they'll have 4ish phases, if you run out of health on one, you lose a bar of health and start the phase over. Lose every bar of health -> you need to start the fight over)

To describe the fights a bit, there's 2 significant portions to them. The first one is somewhat of a bullet hell, where you want to shoot the enemy from a distance while avoiding their projectiles / attacks. You can teleport around when you move, so this can be really cool. Then once you get in close, there's a melee portion to it. It locks you within a radius of the boss, and you have to dodge / counter their attacks. This part's a lot of fun, and landing a perfect counter restores some of your health and plays a short cutscene of you whacking them around.

While this is all cool, and one of the later boss fights is one of my favorites ever, what I really like about this game is the V I B E S. You play as some nearly unstoppable dude that's so strong that you needed to have a whole prison built around just you, with people dedicating their lives just to keeping you locked up. It's cool seeing your white hair wave around, your armor light up depending on how well your doing and changing colors upon countering and charging your shots, and dashing back and forth through waves of bullets while listening to this game's great soundtrack.

The absolute best vibes come in between the fights though. You can press a button to automatically walk forward and watch as you walk through some nice environments, while some dude with a microphone and a rabbit head hypes you up and fills you in on lore. This dude has the absolute coolest voice I've heard in a game so these transitions are so good, even though it's not even really gameplay. This game's worth it just to listen to his monologues alone.

Also, once you beat the game there's a hard mode called "furier" difficulty. I only got about halfway through it since my small monkey brain can get overwhelmed by it, but this does its hard mode right. Instead of just making you more fragile and giving the bosses more hp like most games would, it pretty much rewrites each boss battle to have much more difficult attack patterns. Your damage output and everything is pretty much the same, its just much much harder to avoid attacks in this mode. So once you beat the game, you'll be pleasantly surprised at how well the hard mode is handled, since every fight will feel new again.

And, to quote the rabbit man that I want to narrate my life more than anything else, "this [game] is an 11, and [it] would give itself a 12"
Đăng ngày 11 Tháng 09, 2020.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Chưa có ai thấy bài viết này hữu dụng
44.4 giờ được ghi nhận (40.9 giờ vào lúc đánh giá)
I liked this game a lot. I knew pretty much nothing going in, so I'd recommend not spending too long reading reviews and stuff.

It's pretty much a cool murder-mystery game. You'll find out the rest when you play it :)
Đăng ngày 30 Tháng 08, 2020.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Chưa có ai thấy bài viết này hữu dụng
0.7 giờ được ghi nhận
Takes about an hour and a half to finish everything in the game, but it's always fun. I'd seriously give this a 10/10.

You got some puzzles kinda similar to the rock puzzles in pokemon, just a bit harder. You might think this would get old, but you're only solving like 8 puzzles so it doesn't. Each character is funny, there's a secret ending, the music's surprisingly good, and you can skip the puzzles if you're not feeling them. Since it's so short, pretty much every minute of the game is fun which I feel doesn't happen often at all. If you have an hour or two to burn, this is definitely worth downloading.
Đăng ngày 9 Tháng 08, 2020.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
1 người thấy bài đánh giá này hữu ích
22.5 giờ được ghi nhận
Making this as spoiler free as possible :)

So I absolutely loved the first game, and it instantly became one of my favorites. I thought that a sequel would be really cool, but was kind of nervous on how they would be able to build on the first game, and possibly match the heights that the original reached in terms of fun movement and stuff.

Well I was stupid to think that because this game is amazing as a sequel. (And amazing in its own right too)

How it compares to the Blind Forest: You start off the game with a nice Prologue, just like the first game. Then, once you get to start exploring, you already have the ability to walljump without needing to unlock anything, so you instantly start off better equipped than the first game. Then, within about 2 hours from starting the game (and I play slow), I had pretty much all of the important movement options from the original again. (Triple Jump, dash, bash, climb) It probably took me around 15 hours to beat this game, and it was constantly adding sick new abilities in the whole time, so you can imagine how good it ends up getting. I won't spoil much about the new movement, but by the end of the game you're way more mobile than you were in the first, and there's so many cool new mechanics that they really have a lot of freedom to mix it up during escape scenes. (Yup, those are still here)

This game also completely kills my only complaint I had about the first game, which was its dull combat. There's a weapon wheel with 12 skills to unlock in this game, and EVERY SINGLE ONE is way cooler than the dumb spirit flame you were stuck with in the first game. You can equip 3 skills at a time. There's 2 types of melee weapons that have different attacks depending on if you're aiming straight, up, down, and down midair. There's a bow that you can unlock 3 different mods for. You can spike huge blasts of energy into enemies. Light burst is there too, with a bunch of other stuff. There is a ton more depth to it than there was in the first game, where u pretty much had to rely on bash to get everything done. It's so good that they were able to add boss fights into the game, which are a ton of fun combined with their escape scenes.

I feel like the big complaint I see about this game is that it looks like it copied Hollow Knight. Yeah, this game definitely seems to borrow a lot from Hollow Knight, even if the developers say they never played it. One of your 12 abilities is almost exactly the same as the regen from Hollow Knight. You got a Cartographer NPC. You kinda got charms. You got a hub area where you'll find characters you helped out. Some people are kinda annoyed by this. If you want my take on it, Hollow Knight was already one of my favorite Metroidvanias, so I have absolutely no problem with the devs taking pretty much everything great that they could from hollow knight, and adapting it to fit in for Ori. It definitely didn't feel derivative to me, and every similarity that I found was a huge improvement for the game.

Also, the art and feel of the game is amazing. I don't think I really have the capacity to describe art somewhat intelligibly, but you got a big ♥♥♥♥♥♥ frog friend that looks cool, and you can see reflections on the water in the foreground over by his pond, and you can dive underwater that the way it transitions looks really cool. Also, the way dash is animated makes it end much more smoothly, and this can be said for pretty much everything brought over in this game. Oh and there's these lemur dudes called Moki that are amazing too. I've taken a lot of screenshot of their dialogue lol. End Paragraph.

If I were to give a small negative about this game, it would be that I didn't like the story quite as much as the first game. There's some weird bird that walks on its stone stilt-wing-things, and I thought he looked kinda weird walking around on those. Kuro was way better than him, but he does have his moments. It's cool seeing his stone things turn into wings when he flied around I guess. And your fights/escapes with him are super cool too. And I wasn't a very big fan of Ku (owl friend) in this game. A few hours into the game, there's a section where you ride her for a bit, and I thought that felt really bad. You had all these super cool movement options and attacks, and then you can't use any of them except the bow, triple jump, and some wings until that parts over. It isn't too long and it's the only part of the game that limits you, so I won't be too harsh on it.

Another small negative I'd say is that it felt much easier than the first game. It took me 50% longer to beat this game on normal than the original (its longer), and I only had half as many deaths. Not too much of a complaint tho. Just felt weird having stuff that used to one shot me do 1 thing of health, and actually living when jumping into spikes. I guess I get it tho, since not being able to set your own checkpoints made dying *a little* more inconvenient.

While the story isn't quite as good, I still really enjoyed talking to all of the characters. They're really good at bringing the world to life, and its nice to have them since Sein and the Tree were Ori's only friends in the first game. There's also some good side quests, one of which really made me cry my ass off.

All in all, I definitely recommend this. It's an amazing sequel in just about every way to a game that was already amazing. This review is too long, but this game is too good :)
Đăng ngày 24 Tháng 07, 2020.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
2 người thấy bài đánh giá này hữu ích
3 người thấy bài đánh giá này hài hước
0.6 giờ được ghi nhận
I would like 30 minutes of my life back please
Đăng ngày 12 Tháng 07, 2020.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
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