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Reseñas recientes de Hemsworth

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Mostrando 11-20 de 30 aportaciones
Nadie ha calificado este análisis como útil todavía
129.4 h registradas (44.5 h cuando escribió la reseña)
this game is great
Publicada el 1 de abril de 2020.
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A 1 persona le pareció útil esta reseña
3.6 h registradas (3.6 h cuando escribió la reseña)
I had heard this game was good before I knew anything about it, and when I heard that Dan Salvato, the lead creator of 20XX te for my favorite game, I knew I had to try it out. I made the decision of playing it all in one sitting, and trust me, the game pays off. If you are reading this now and do not understand why this game is popular, I advise you download and play this game immediately, as it is quite the experience. I can't say much more about this game to those who have not played it except that I highly recommend it.
Publicada el 30 de noviembre de 2017.
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Nadie ha calificado este análisis como útil todavía
42.0 h registradas (7.6 h cuando escribió la reseña)
[EDITED]
I have changed my review due to the attention that Bethedsda has put towards fixing the game for nvidia users. While The game still has its downsides and flaws, I have been enjoying the game comparably to how I experienced Dishonored 1. The developers have put a lot of time and effort into the story, and experience, which makes up for its lacking optimization. I am starting out on a low chaos run but after that I cannot wait to tear through the game on high chaos. I have nothing but praise for the Dishonored series experience when it comes to replayability and fun, so I am looking forward to getting to experience the game in all of its glory.
Publicada el 13 de noviembre de 2016. Última edición: 17 de noviembre de 2016.
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A 5 personas les pareció útil esta reseña
2.7 h registradas
This game has little playability, and replayability is out of the question. It's boring, repetitive, and unfulfilling. It's just unentertaining.
Publicada el 19 de agosto de 2016.
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A 8 personas les pareció útil esta reseña
1.8 h registradas (1.6 h cuando escribió la reseña)
You don't have to get this game, just get Rebirth, it's just better. Honestly it's a waste of money unless you don't have rebirth.
Publicada el 19 de agosto de 2016. Última edición: 19 de agosto de 2016.
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Nadie ha calificado este análisis como útil todavía
3.9 h registradas (1.0 h cuando escribió la reseña)
Sometimes I play this on my laptop for fun, it's worth what you paid for and you get what you see
Publicada el 19 de agosto de 2016.
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Nadie ha calificado este análisis como útil todavía
18.0 h registradas (16.5 h cuando escribió la reseña)
Reseña de Acceso anticipado
Seamles smovement, ridiculous builds, challenging gameplay, what more could you ask?
Publicada el 19 de agosto de 2016.
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A 4 personas les pareció útil esta reseña
4.4 h registradas (3.3 h cuando escribió la reseña)
Deadbolt was an interesting game reminiscent of Risk of Raint in terms of visual and audial appearance, and reminded me of gunpoint in it's gameplay. The overall premise s that you play as a "reaper" and are given missions from a misterious source through a fireplace. The gameplay itself mainly comes down to conserving ammo, going for headshots, and trying to plan out how you take a level. This game could be considered strategy in the fact that you have to plan out your route but it mostly comes to bashing your head against the wall until you find the path of least resistance. Watching friends play the game, however, shows that there are multiple ways to play through levels, and that different weapons hold different advantages in terms of gameplay.

There were not very many glaring issues I had with the game, besides the fact that weapons may sometimes block vents and doors and in stressful situations I found myself sometimes having vents being blocked by pistols, and instead of making a hasty getaway using the game's vent mechanich, I accidentally change weapons with a rogue weapon lying on the ground. The only other major flaw were landmines. I thought that they were very cool the first time that I found them, and the first time you encounter them you get to weild one in order to learn how they work. Sadly, this was one of the only two times you actually get to weild a mine for yourself, and then you get introduced to technicians, the enemies that plant and use landmines against you. Landmines can only be avoided by going through vents or blowing them up remotely with a gun or a thrown weapon. This means that if you find a lindmine in your path with no way around it, and you don't have a weapon, you have no choice but to die. This fault in landmines is also accenutaited by the fact that enemies do not trigger landmines, and if an enemy body falls on top of the landmine, there is no way to remotely trigger it except to destroy the body, which uses a ridiculous amount of ammo, a very limited resource in this game.
Overall I found beating levels gratifying and had a good time playing the game, and would reccommend to fans of games like Gunpoint.
Publicada el 17 de agosto de 2016. Última edición: 19 de agosto de 2016.
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Nadie ha calificado este análisis como útil todavía
2.6 h registradas
It's pretty cool for the first 2 or so hours, there isn't a strong sense of direction and the controls are very open ended and you need to play the game to figure them out. OVerall it's fun for an hour or two and then it's just a race to finish the game as you scower the world for the last dungeon. The boss fights are extremely lackluster and only consisted of me running at the boss and attacking it until it dies. Overall I give it a 6/10.
Publicada el 17 de agosto de 2016.
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A 1 persona le pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
45.9 h registradas (17.4 h cuando escribió la reseña)
Reseña de Acceso anticipado
Publicada el 16 de julio de 2016.
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Mostrando 11-20 de 30 aportaciones