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Análises recentes de Johnnova85

A apresentar 1-7 de 7 entradas
3 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
96.0 hrs em registo (67.3 horas no momento da análise)
First off I really wanted to recommend this game, but there are many issues that prevent me from doing so.

Pros:
Intense combat
Open world has a great feel looks well made in some areas of the map.
Multiplayer is a blast.


Cons
Daily missions are often bugged and DO NOT COUNT kills or objectives.
Missile attacks are WAY TO ACCURATE you can get completely nuked at great distances against some enemies.
Weak point hit boxes are not ideal.
Invisible walls, getting stuck in obstacles, impassible river that is knee deep in some areas.
Many of the issues/bugs I ran into were experienced by other players months ago.
The experience system can give a a "combat escaped" outcome even thou you killed everything you were fighting if there is an enemy close enough to you, which is a problem if the enemy is glitched or cannot detect you.
Publicado a 17 de Agosto de 2022. Última alteração: 17 de Agosto de 2022.
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56.2 hrs em registo (24.2 horas no momento da análise)
It's a glitchy unplayable mess with crap controls, server disconnects, hackers, team games which utterly screw multiple players, and repetitive game that are either super easy or impossible..........
Publicado a 18 de Setembro de 2020.
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38.4 hrs em registo (31.5 horas no momento da análise)
Fun driving, and a well developed atmosphere makes this a must buy when on sale.

Pros:
Has a great post apocalyptic atmosphere.
Vehicle combat is fun and challenging while still being simple enough to execute while driving.
Vehicle audio and character voices are very well done.
Hand to hand combat is smooth and fun.

Cons
Max's controls out of combat/driving are clunky
Non story related objectives for lowering threat are repetitive.
Game has some slow spots if you deviate from story quests.

Overall it's a good/great driver sandbox with good characters mixed with good hand to hand combat.
Publicado a 5 de Dezembro de 2017.
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2 pessoas acharam esta análise útil
15.1 hrs em registo
A story driven adventure with relatable characters is a unique art style.

Pros
Very smooth and interesting style.
Characters are developed and play an interesting role as you move through the game.
Has interesting mini games.

Cons
Games is short even if you take it slow.
Game can have some slow moments as the story progresses.

Overall I enjoyed this game and I love how the simple characters make you feel a range of emotions as you play. It reminds me of a shorter undertale type game.
Publicado a 14 de Maio de 2017.
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95.2 hrs em registo (40.0 horas no momento da análise)
Dying Light offers a new twist on the oversaturated genre of zombie games.

Pro's
The game itself is fast passed rooftop to rooftop action.
The game mixes what you love about other games and blends them into one game with assassin creed rooftop jumping, a dead island type weapons crafting system, farcry type tower climbs, and the open world exploration that you would see in a skyrim/fallout type game.
Day and night cycle gives the game an almost built in hard/harder mode that can add challenge to the game.

Con's
Characters are hit and miss. Some seem somewhat passable while others are uninteresting.
Story is predictable, often you will have a good idea of what's going to happen before it does. Will this guy betray me? (Probably). Is this guy going to do something irrational and get himself killed. (Signs point to yes)
The main antagonist seems kind of weak. He seems like a poorly done Vass from Farcry 3.

The Verdict
Dying Light is a fast paced Parkour zombie survival game. The game is worth a play especially if it is on sale. Dying light is one of those games which shows the "what if" and how people might act in certain survival situations during a zombie outbreak. You will live out a story that tires to drive home a point that humans are more dangerous than the walking dead themselves.
Publicado a 18 de Novembro de 2015.
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23.8 hrs em registo (23.7 horas no momento da análise)
Undertale proves the point that a game doesn't have to be visually stunning to be a great game.

Pro's
Undertale will make every decision you make feel important. Sparing or killing enemies has an effect on how the game itself unfolds.
The game has likeable characters mixed with its own brand of humor. Fans of earthbound will see a similar type of humor and other parallels within the game.
The soundtrack mixes well with the game visuals as simple pixels and tones work together to create certain moods within the game.
The game has an interesting combat system in which you can fight or spare.
The game seems well worth the ten dollar price tag.
The game has surprisingly well done endings, and multiple games have an effect of each other as genocide runs can have an effect on future games in various character dialogs.

Con's
The game itself is relatively short.

The game does start a little slow.

The Verdict

Undertale is a simple demonstration of how characters, sound, and story can blend together to make an emotional and memorable gaming experience. You will find yourself caring about these pixilated characters and how your actions affect their world.

Undertale is best described as a short sweet experience that is well worth the price tag.

Publicado a 18 de Novembro de 2015.
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2 pessoas acharam esta análise útil
369.3 hrs em registo (82.7 horas no momento da análise)
Review Edit
After 80 plus hours I have decided to add something to this review.

To quote the store page,

This wasn't the world I wanted, but.... it was the one I found myself in.

This by far sums up what this game has been for me, and what I believe for many other people.

After 40 plus hours I thought this was an overhyped game, as I felt disappointed by the story and limited player/npc responses. But I suddenly found myself going back into Fallout 4 and just ...well...playing.

As the game progressed what I loved about the game , the overall atmosphere of post apocalyptic wasteland, seemed to get even better. I suddenly found my attitude toward the game changing. I found myself just enjoying what was there in the game.

I still feel like there are a few things wrong with the game but I can't help but feel what I like about the game has, with time, outweighed what I view as flaws. And the needle moved for me from a game that I thought was overhyped and overpriced, to a game that I would recommend playing even if you had to wait for a sale.

I only ask that people thinking of buying this game TEMPER their expectations as this probably won't be the best game of all time, but it's a game worth playing.

As such I will be changing my recommendation from no to yes. I understand some people may have a problem with this but I feel this had to be done as it shows my feelings toward the game as of 80 plus hours. With the message that the game grew on me over time.

I have left my original review below as it shows my thinking when I initially reviewed the game.
Special shout out to TheCoffeeJohnyou who helped me tell it like I feel.


Original Review
Fallout 4 can be summed up in one word.......disappointing.
The game itself feels limited in many ways.

Pro's
-The shooting is easily one of the best parts of the game.
-Although limited, the settlement building allows you the chance to build settlements the way you want.
-The game has a good wasteland feel to it as you explore you find many different features that help create a good atmosphere.

Con's
-The variety on enemies seems very limited especially early on, Often you fight the exact same enemy with a name swipe.
-No faction reputation, very limited rpg experience. Want to talk to this npc? You can say no to his quest or yes in 3 slightly different ways. That's it folks.
Enemy AI is average, often fights can be easily won from a distance or by using terrain features that enemies can't figure out.
Lots and lots of buildings that you can't go into. See that large city, the vast majority of those buildings are inaccessible. Often you will look for any entrance only to find its sealed off.
While building your settlements is fun the interface seems generic.

The Ugly

-Each settlement has its own crafting pool. Meaning if you break down all your junk at point A you can't use it at point B. Accidently break down all your copper items? Too bad, either go get your stashed items and bring them here, or go find some more in the wastelands.
-Quest become repetitive fairly quickly.
-Extremely simplified leveling system. One perk per lv. No skill trees, no faction reputation rewards, and if you want interesting or additional bonuses to your character you must find them in the form of bobble heads or magazines. The problem is there are not nearly enough of them to cover the flaws in your character or this leveling system.

The Verdict
Fallout 4 is a decent game that just feels like it could have been so much more. The lack of certain details, such as settler names, the oversimplified leveling system, a poor rpg experience, lack of player character development, and overall feeling that certain elements within the game were just not worked on enough to be in a fallout game.
Publicado a 13 de Novembro de 2015. Última alteração: 19 de Novembro de 2015.
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A apresentar 1-7 de 7 entradas