Left 4 Dead 2 Stats

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Total Playtime:
Past 2 weeks:
67h 53m 16s
0s

View global achievement stats
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73 of 101 (72%) Achievements Earned::


Survival Stats

Survival games played

112

Longest time survived

30:15.670

Bronze Times Achieved (4:00)
3
Silver Times Achieved (7:00)
0
Gold Times Achieved (10:00)
2


Dead Center - Mall Atrium
Survived for:
30:15.670

Teammates:

Azul
Offline

Walzi
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
23
Hunters:
0
Boomers:
1
Smokers:
5
Spitters:
5
Chargers:
1
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
4
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Gun Shop
Survived for:
12:30.330

Teammates:

felipe
Offline

Azul
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
672
Hunters:
21
Boomers:
18
Smokers:
25
Spitters:
17
Chargers:
23
Jockeys:
24
Tanks:
12
Total items used by team:
Medkits:
4
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Underground
Survived for:
04:51.430

Teammates:

Azul
Offline

Cookiesuprema
Offline

OriginalN4me
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
175
Hunters:
3
Boomers:
3
Smokers:
6
Spitters:
2
Chargers:
4
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Motel
Survived for:
04:07.870

Teammates:

Azul
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
177
Hunters:
0
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
3
Jockeys:
5
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Street
Survived for:
04:07.270

Teammates:

Azul
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
216
Hunters:
4
Boomers:
3
Smokers:
3
Spitters:
3
Chargers:
3
Jockeys:
6
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
1




The Passing - Riverbank
Survived for:
03:01.800

Teammates:

Azul
Offline

(no medal achieved)

Total kills by team:
Common Infected:
118
Hunters:
4
Boomers:
2
Smokers:
2
Spitters:
2
Chargers:
3
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
1
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Stadium Gate
Survived for:
01:55.270

Teammates:

Azul
Offline

(no medal achieved)

Total kills by team:
Common Infected:
74
Hunters:
1
Boomers:
1
Smokers:
1
Spitters:
0
Chargers:
3
Jockeys:
1
Tanks:
0
Total items used by team:
Medkits:
1
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Crash Course - Truck Depot
Survived for:
01:15.170

Teammates:

Azul
Offline

(no medal achieved)

Total kills by team:
Common Infected:
59
Hunters:
1
Boomers:
1
Smokers:
1
Spitters:
1
Chargers:
2
Jockeys:
1
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Boathouse
Survived for:
01:04.130

Teammates:

Azul
Offline

(no medal achieved)

Total kills by team:
Common Infected:
35
Hunters:
1
Boomers:
1
Smokers:
1
Spitters:
0
Chargers:
0
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
1
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Construction Site
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)





The Sacrifice - Barge
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





The Passing - Port
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





Dark Carnival - Concert
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)





Swamp Fever - Plantation
Not yet played

(no medal achieved)





The Parish - Waterfront
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





Hard Rain - Sugar Mill
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





Swamp Fever - Gator Village
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





Hard Rain - Burger Tank
Not yet played

(no medal achieved)





The Parish - Bridge
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)