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Análises recentes de Sirin

A apresentar 1-6 de 6 entradas
Ainda ninguém achou esta análise útil
41.2 hrs em registo (13.4 horas no momento da análise)
One I'd add being backing out of Altars should one accidently click on them (Keep the same options however to not abuse it). Talking to an altar then realizing you're going to be down a heart kinda blows. They're also a bit exploitable.

Seeing as health really doesn't matter and a stamina upgrade simply increases your stamina bar instead of reducing the time it takes to deplete makes a stamina upgrade near worthless. This leads to a damage up or instant level up from orbs both of which can be a bit lack luster which in my experience the damage up is the overall go to so long as you have more than 3 HP. Having more than 3 is just wasteful as there are many food items which fill stamina and HP meaning you shouldn't really die.

Despite health being a lackluster stat increase it's been my go to as you can trade in a heart to an alter for a Drone + EMP grenades which after 3-4 uses without a wallet upgrade will mean you're able to purchase every plot of land and then have a few 100K to spare. This can then be used to shove coins into shops.

I finished the entire museum despite never digging up an artifact, brewing a potion, or whatever's needed for the scrolls. Instead waiting for a shop to hold the item or grabbing them from an altar with a poor roll means you'll make quick work of your collections with the biggest grind being for materials such as Plastic.

The game's very enjoyable overall with some difficult puzzles here and there. If you need a game just to relax and kill time with I recommend it.
Publicado a 30 de Junho de 2019.
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9 pessoas acharam esta análise útil
20.4 hrs em registo (17.6 horas no momento da análise)
Personal favorite of mine so much so I've owned the game on 3 seperate playstation systems, once on steam, and an old disc version where the game is split into 4 discs.

The voice actings, comedy, character cast, level design, and difficulty are all amazing however the last level does spike rather surprisingly.

One large issue I have is going for a 100% as going for every figment can take a while especially guideless however it is enjoyable nonetheless. A casual playthrough will only take around 6-8 hours while a 100% run will take you about 12-14 hours at first. Should you repeatedly attempt this for some reason you can easily get it down to about 8 or so.

The game is a cult classic for a good reason however I will say the graphics and character design have not aged well.
Publicado a 12 de Novembro de 2018.
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3 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
2.8 hrs em registo
Coo~
Publicado a 21 de Maio de 2017.
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Ainda ninguém achou esta análise útil
1 pessoa achou esta análise engraçada
0.4 hrs em registo (0.4 horas no momento da análise)
During a steam sale it was only 7 cents and I figured I have a dollar left why the ♥♥♥♥ not. After playing it for a while I grew tired of the repetitive gameplay that it held. I then proceded to send this game to every 14 unfortunate souls on my friends list. I've lost 14 friends...
Publicado a 10 de Junho de 2015.
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Ainda ninguém achou esta análise útil
819.9 hrs em registo (88.0 horas no momento da análise)
This is the only game I've played where crying solves all your problems.
Publicado a 6 de Junho de 2015.
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Ainda ninguém achou esta análise útil
30.2 hrs em registo (20.0 horas no momento da análise)
Análise de Acesso Antecipado
Ran around with a backpack full of food. Found a new backpack on the ground kept exploring. Wound up starving to death but revived due to a touchstone. I searched for my backpack and starved to death before I could find it.
Publicado a 20 de Fevereiro de 2015.
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A apresentar 1-6 de 6 entradas