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Recent reviews by Versir

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558.3 hrs on record (458.7 hrs at review time)
Blessed is the mind to small for doubt. Or so they tell me
First of all, I'm actually a Warhammer fan (And also big fan of CRPG but it's a different story) since i was 10 y.o and my first WH40k game was DoW: Soulstorm, which means i know about universe, races, equipment etc, etc, etc, et-Settra... And i have bias because i managed to beat this game only with thind attempt due to critical bugs.(And personal Grudges).

Rogue Trader is another game from our beloved Terrible DMs Owlcat Games with same furuncles from previous game system - Pathfinder. But this game also have a good sides, if you forget about bugs. Yep, good ol' OCG product on release. (I'd reported about few dozens bugs, but only a few were fixed).
So, about good sides:
  • Interesting and lore-rich universe, but sometimes Owlcats doesnt's give a damn about lore.
    Yrliet can wear Drukhari armor (We can't corrupt her)
    or Newcrones (or we fight against Oldcrones) are joke (lore-wise Gauss weapon hyper lethal, because it destroys molecular structure of any material)
  • In-game encylcopedia for dummies newbies
  • Good turn-based combat with decent amount of tactical capabilities
  • Very good-written characters (With one exception - Jae )
  • Good story-telling until the End of chapter 3
And downsides:
  • Void-combat (yep, that's all i can say without profanity)
  • My favourite joke: Pathfinder have bad pathfinding and pathing.
  • Alignment system
  • Bugs (critical bugs to be precisely)
  • Resources are useless because you can't exchange them for profit (main part of your job actually - trade, because we are traders, capiche?)
  • Release iteration of PF (Profit Factor) is an absolute bullcrap. In alpha version you can spend your profit and it will replenish itself eventually. For an example Mechanicus sells you 5 Mobile Extratorium for 7 per each. So you can buy 1 (because you had 10 PF on start of Alpha version), continue your journey to Liege residence, speak with him, spend some time in Atrium/Adeptus Amasecus and return to void dock for buying another one. PF was like a capital, but now it's merely a flat value.
  • As Rogue trader you can't have a pet. Xenos pets aren't count. You can't buy Gyrinx, Mastiff/Cyber Mastiff or anything else. Why? Even Inquisitor with psychic abilities can have a Gyrinx, but we can't. Bravo.
  • Ok, there is actually one thing about Void combat that really pissed me off. Our flagship can single-handed destroy Chaos Grand Cruiser with ease and not being vaporised with single salvo.
And now, my favourite part: Grudges. I have them A LOT. Of course less than in The Great Book of Grudges but still. A LOT.
  • Aeldari cant use their weapon as well as Drukhari cant use their
  • SHORT Eldars
  • Useless Dogmatic/Heretical bonuses (except 1 and 2 tier)
  • Unbalanced amount of Heretical points (i didn't become Zealot on my finished playthrough)
  • You can't change Uralon's equipment
  • Our flagship has to many weapon for his tonnage. Sword-class frigate has only 2 dorsal macrocannons. Flagship must be AT LEAST Dauntless-class light cruiser
  • Lack of information about Escort ship reward (one edict gives you Cannonical Sword-class frigate with 2 dorsal macrocannons, another Cannonical(almost) Viper-class with only torpedos)
  • Cutted Torpedo cargo, but choises are still in the game
  • Ryza and Mezoa pattern xeno weapons (for that xenoheresy these worlds must be purged in holy flames)
  • Bleak soundtrack
  • Uralon doesn't have his voice acting and simply uses regular XSM voicelines
  • Wyches and Succubi uses Male drukhari voicelines, Kabalites and Incubi Female (and they scream pretty hot)
  • Kabalite Rangers uses Incubus Armor instead of Reinforced Kabalite Armor
  • Multimelta is useless piece of equipment with range 4
  • Chaos Heavy bolter looks like slightly corrupted Astartes Model IV instead of OG cool looking HB with belt(instead of boxmag)
  • Chapter 5 is a fanfic
  • Did i mentioned about OCG being a terrible DMs? Because some of encounters are tough as F. Lord of Change slightly easier but freaking interesting than C'tan Shard .
After Patch 1.1.46 i made another run and this game isn't fun anymore. This game became easier even on unfair and also more buggy. I'm dissapointed.
So, all of my grudges can be counted as downsides. Generally speaking, this game is a one big downside, compare to Pathfinders AND (Sigmar forgive me) other Warhammer 40k games. Weakest OCG Product and (almost) weakest Warhammer game.
И да, русская локализация. Я ее на дух не переношу. Мне хватало приколов Альфа версии, где были лазружья, болтганы, мельтаружья и прочее, но теперь мне не дают покоя сами диалоги, в некоторых отсутствует какая-либо смысловая нагрузка превращая фрагмент в набор слов, в некоторых полностью поломаны склонения, а некоторых одно и то же слово было переведено по-разному.
Posted 5 February, 2024. Last edited 4 April, 2024.
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