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目前顯示第 41-50 項,共 74 項
目前尚未有人將此評論標記為值得參考
總時數 37.2 小時 (評論時已進行 26.5 小時)
At first my review was positive, but i decided to change that. Not because I don't like the game, but because I want the devs to improve it.

One of the few games I pre-ordered and didn't regret (despite the flaws). First six hours in one session and I want more and more.

Great mechanics, cool visuals, beautifull soundtrack.

There are some issues, such as excessive micromanagement (for exaple cargo rover won't just return to the storage if it gathered all resorces on a deposit, and you can't place orders for rovers in a queue), drones logic sometimes seem strange, too much waste and i didn't figure out what to do with it yet, very long (in my opinion) time to fix cables and pipes. But all in all the game is good.

One major issue is a lack of normal tutorial. It's not a problem for me (I play building games since SimCity 2000 probably ), but for people who are not familiar with the genre it might cause difficulties to understand the game mechanics properly.

Another major issue I found is a lack of proper colonists management. They seem to choose jobs randomly, it's almost impossible to max their output. It doesn't really break the game, but is very irritating.

Anxious to see what comes in DLCs (still), just please, please Paradox, don't turn this into another CK or EU with it's dozens of DLCs and total price of the game reaching Mars itself.

Why not to auto surface resource harvesting? Why rovers would auto-charge only if there is a possibility to do so right in their way?

Waiting for patches, and those better be major ones, like in Stellaris or HOI4, where they change the experince of the game.
張貼於 2018 年 3 月 16 日。 最後編輯於 2018 年 3 月 20 日。
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6 個人認為這篇評論值得參考
總時數 4.5 小時
Officially abandoned by the devs.

Don't buy.
張貼於 2018 年 2 月 14 日。
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總時數 2.0 小時
Looks good, but can't really recomend it.

DOTA was an offspring of an RTS, this is smth between those two. Only in DOTA, or any other MOBA your focus on your hero, and here are up to ten heroes, with their own skills. Two much micromanagement, as for me.
And for an RTS, there is a lack of S - strategy. Looks pretty ok for a tactical game, but again - two many things to keep in mind.

Also, it seems pretty unbalanced - 3 Tier 1 units of vikings with two captured settlements - and you run out of food. No food - no morale. Some starting units are definitely better than others, making some nations easier to play.

The picture looks very good, but there is really no time to admire it. The sound is great.
張貼於 2018 年 2 月 12 日。 最後編輯於 2018 年 2 月 12 日。
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1 個人認為這篇評論值得參考
總時數 2.9 小時 (評論時已進行 2.8 小時)
Spent a couple of hours filled with fun. Although a bit outdated, the game still plays well. If there is a 75-85% discount - grab it.
張貼於 2018 年 2 月 11 日。
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總時數 5.3 小時
"Good shooter, bad Fallout" (c)

Even Fallout 3 was better, and F:NV compared to this is a masterpiece.

Pros:
- nice graphics
- nice shooting
- cool powerarmor
- crafting

Cons:
- stupid quests
- killed dialogues
- destroyed stats system
- neglected lore
- mediocre music
- tons of crap you have to collect
- settlement building and management necessary for main story
- idiotic autoleveling of mobs
- PAID MODS?! You gotta be kidding...

I'd better go back to New Vegas.
張貼於 2018 年 2 月 3 日。 最後編輯於 2018 年 2 月 3 日。
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8 個人認為這篇評論值得參考
3 個人認為這篇評論很有趣
總時數 10.8 小時 (評論時已進行 5.1 小時)
You can't find the spirit of old X-com in the modern remake? No wonder - It's here!
張貼於 2018 年 2 月 2 日。
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104 個人認為這篇評論值得參考
5 個人認為這篇評論很有趣
總時數 36.4 小時 (評論時已進行 16.0 小時)
UPD.
Now thy killed the carriers totally. Turned an interesting strategic gameplay into arcade idiotism.
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There will be many letters, but it really gives me a pain in the ass to see such a good game being destroyed by greed and ignorance.

So, I’ve been playing WOWS since Alpha. I really liked the game in the beginning, and still play it occasionally, but my desire to return becomes less every month.

The game itself is ok, probably it's the only adequate ship MMO now. Graphics, sounds, gameplay – all of those are decent. Even some issues with randomized damage and penetration don’t spoil the fun. It’s an arcade, after all, not a precise simulation. Than why a negative review? Because there is one global issue, that breaks this game totally. It’s developers, their greed and their attitude towards the players.

First, I’m sick and tired of constant nerfs of different ships. If you can play a ship comfortably and not invest money into the game – this ship will be nerfed. This happened with Cleveland or Bismarck, for example, or with a whole cruiser class, when they removed a captains perk, which increased most cruiser’s range of fire. Or when they removed an “Alt” attack from Tier 4-5 carriers.
And not to forget to mention the change of economics. Previuosly, you would pay for the repairs respectfully to the damage your ship took. But in one of the patches they changed it, and now whether your ship is destroyed or barely scratched, or even not scratched at all, you pay full "maintenance" price. Good farming, everyone! That was done to "encourage players to play more actively" they said. True story, bro.

Second, I disgust the developers’ reluctance to implement technical things, which make the game more comfortable for players. Half of the community uses mods with alternative markers, maps, ship icons, crosshairs etc. Why not to implement the possibility to switch those in the client? No. They issue their own modpack. Oh, they gave a possibility to change crosshair, thank God.

Third, what makes me really mad, it’s either they think the players are dumb as a bag of hammers, or they just don’t give a ♥♥♥♥. What am I talking about? Several issues, again.
1. Steam and WOWS account connection. The devs would tell you beautiful stories, about how complicated it is to provide such connection, but Gaijin, Bethesda, Ubisoft and many others have already proven it’s ♥♥♥♥♥♥♥♥. If you want to do it – you can do it.
2. Uniting premium currency. It was promised by Wargaming, that three games (World of Tanks, Warplanes and Warships) would have a common account and common currency. WOT and WOWP already have it. But when you ask about uniting the currency on WOWS forum, the best answer you get is “Oh, it’s so complicated”. That’s if you’re not banned at once. And the answer is simple: the devs are greedy. They now that plenty people tired of WOT will want to spend their accumulated gold in WOWS, and they won’t benefit financially from it. Well, this is a loss-loss strategy: those people wouldn’t play both games. I don’t know who’s decision is this, either Wargaming’s, or Lesta’s, but it really undermines any trust in devs.
3. The latest story with supposed buying of positive Steam reviews. Of course the devs are saying “Oh no, it wasn’t us, we’ve been thrown under the bus…” ♥♥♥♥♥♥♥♥. It quacks like a duck. There is enough evidence (unfortunately in Russian) to say that there really was a campaign of buying reviews. And knowing the previous lies the devs told us I would assume with a 99% probability, that it was organized by the devs.

Last but not least, pricing of this “free game”. For a price they’re asking for a decent ship you could buy a standalone AAA title, and a good one. I understand that we all need to profit from what we do, but as for me the prices to avoid grind in this product are really set too high.
Well, that’s all I wanted to tell you about this game and it’s devs. The choice is yours.

Oh and one last thing. Steam client asks for approximately 30 GB of disc space. The native one - 50 GB. What. The. ♥♥♥♥?!
張貼於 2018 年 1 月 22 日。 最後編輯於 2019 年 3 月 6 日。
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總時數 11.1 小時 (評論時已進行 2.3 小時)
Got it as a part of a bundle, would've never even looked this way. But it's really good if you're in for roguelikes. Resembles Darkest Dungeon, only here you somewhat build a dungeon yourself, using the cards, which you draw every turn. The mechanics is simple and smooth.
張貼於 2017 年 11 月 1 日。
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總時數 84.4 小時 (評論時已進行 14.1 小時)
Of course TES Legends is a clone Herathstone (HS) - they both have cards! And those cards are provided in packs! WOW! And you have a collection! And both games are set in a universe, provided by another great game of the same company! You can build decks! You have card properties! Yes, it's a clone!

But than, HS, in it's turn, is a clone of MTG. Only a digital one, so it can use more advanced mechanics. You want a real HS clone? Go to Android Playmarket and browse CCGs, you'll find plenty of those.

As for me, this game is definitely not a clone. Different mechanics, different strategies, different playstyle.

HS (as of my experience) provides faster matches, TESL - more complicated and slow-paced.

To break or not to break - that is the question, if you know what i mean.

And the artstyle. It's good in HS, nobody is arguing, but here - mmm, i just love it.

And yes, the game is really rewarding for new players. I constructed a decent deck without investing a cent.
張貼於 2017 年 9 月 25 日。
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4 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 0.6 小時
First of all - i like the game and I own it on Uplay.
Why thunb down? Because ♥♥♥♥ you, Ubisoft, that's why. Because when I register on Uplay it forces me to register from Russian Federation, although I'm from a different country. Because during the free weekend I can play in English, but after it's over, I'm forced to play in Russian. And Russian localisation is disgusting. Not to mention the fact I'M NOT FROM RUSSIA. Because when i send a ticket to your support in English I'm waiting for an answer for a month and I get it in Russian. This is disrespect and discrimination. The only reason for this is that Ubisoft doesn't give a ♥♥♥♥ about it's customers. They tell me in the letter "You can get no refund". I don't want a refund. I want to play the game the way I like it. But Ubisoft doesn't care. The only thing they care is obviously their profit.
張貼於 2017 年 9 月 17 日。
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目前顯示第 41-50 項,共 74 項