13
已评测
产品
364
帐户内
产品

Princess 最近的评测

< 1  2 >
正在显示第 1 - 10 项,共 13 项条目
1 人觉得这篇评测有价值
总时数 642.5 小时
The reason I got a steam account.

Nothing but love for the game.

Play it. With someone who knows what's up on quick dial, or a wiki at the ready.
发布于 2024 年 11 月 4 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 104.3 小时 (评测时 69.0 小时)
Democracy prevails once more.
发布于 2024 年 5 月 5 日。
这篇评测是否有价值? 欢乐 奖励
有 50 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
2
3
3
1
总时数 145.0 小时 (评测时 141.6 小时)
For better, and for worse, Dragon's Dogma 2 is a faithful sequel to its predecessor.

It has taken after seemingly everything the first game did lay out, good and bad, may it be design decisions or corporate not giving it enough room to breathe !

It's a refined, somewhat streamlined, maybe even simplified version of the first game's combat system, making for a different experience, but a more accessible one. You'll turn out a game plan for all the vocations you pick up pretty quickly, and there's basically no overlap between what all the vocations are capable/meant to do.

The loop is, by my definition, pretty fun ! May it be dispatching the game's abundance of goblin or saurian chaff, or tackling the larger members of the game's bestiary, unfortunately their placement across the game world is mismanaged, and it may lead to a nagging feeling of repetitiveness in the later parts of a playthrough.

The pawns ! They are great, both stupid and smart, capable of triumphant success and bitter failure, they will be the source of both your highest and lowest moments in the game in equal measure.
They will comment about every little thing and attempt, numerous times, to guide you to your next destination, or a chest they happened to find while exploring other worlds beyond the Rift. I would like to dedicate this review to the pawn Adam Sandler. If his creator ever reads this, godspeed.

The story is as anecdotal as it once was. It is a mishmash of unexplored ideas, unfinished story beats and hollow characters, that will inevitably lead to a feeling of disappointment, as for many players, the credits will roll and I suspect they'll be thinking "That's it ?". The pacing is poorly handled, with the later half of the game feeling like a summary of events rather than a well told middle and end to the game's narrative, with a high probability that players will MISS OUT on a VERY MEANINGFUL chunk of the game.

Visually, the characters and enemies are modeled and animated beautifully, the landscapes are gorgeous and traversing the world is a genuinely pleasing experience, weapon swings will feel light or weighty as they require and the feedback from connecting weapons skills or finishers is very satisfying.

The game's sound design and music are also phenomenal, I will miss Dark Arisen's main menu theme, but aside from that, the music accompanying you during either exploration or combat are very well composed and the sound effects punctuating fights also add to the previously mentioned feedback, further enhancing combat as a whole.

From a technical standpoint, the game bears many faults, performance and stability issues have been mentioned numerous times, rightfully, I personally have only struggled with dropping frame rates in particularly dense environments, and while I've only ever crashed once in 141 hours of playtime, I've slipped under geometry a couple times, a very harrowing experience. I am not too sensible to performance issues, but it may heavily hinder your enjoyment of the game, it definitely deserved more time to simmer and I hope we will eventually get a more stable and better performing version later (not too late) into its lifespan, so as to allow for a greater amount of people to play the game !

The micro-transactions topic has been done and done, NONE of the content being sold to you is exclusive to the digital storefront, it is all obtainable in-game, with minimal effort, you are paying to go fast, not paying to play or to win.

That being said, I would like to highlight, I do not condone the addition of the redundant micro-transactions, they only brought bad PR, for nothing.

I would like to believe it is a clause they need to be added per the executive decision of some corporate goon and it was decided to pick the lesser of all possible evils. In the game, they are not intrusive in the slightest and not once would it come to my mind to QUIT OUT of the game to purchase any of the items sold, but they already tarnished the game in many people's eyes, pointlessly.

In conclusion, unfortunately and like many, many games, Dragon's Dogma 2 is not perfect, in the current sorry state of the industry, it has come out as on par with its peers, hastily released, and very much owed at least another 6 months in the competent hands of developers, unspoiled by greed. In spite of that, it is really really fun, tarred as the frame rates may sometimes be, the joy it brings me to sink a sword of dragon slaying proportions into the nearest living creature, or toppling a great beast many, many times my size is simply too great.

My god please give us a slider for the FOV, I am begging on my KNEES.
发布于 2024 年 4 月 6 日。 最后编辑于 2024 年 4 月 6 日。
这篇评测是否有价值? 欢乐 奖励
有 6 人觉得这篇评测有价值
总时数 235.8 小时 (评测时 234.7 小时)
Now I know Capcom struggles with good endgame but that new DRM content update is really ♥♥♥♥.
发布于 2024 年 1 月 22 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 329.0 小时 (评测时 318.0 小时)
It really is among the most harrowing video-gaming experiences I have ever had, but I would do it all over again.
发布于 2023 年 12 月 9 日。 最后编辑于 2024 年 11 月 30 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 80.7 小时 (评测时 13.0 小时)
抢先体验版本评测
We're making the statistics with this one boys.
发布于 2023 年 11 月 27 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
总时数 196.8 小时 (评测时 87.1 小时)
Game's good now, there ain't much else to it, it took a year to cook but it's mostly there now and it's fun
发布于 2023 年 10 月 25 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 19.9 小时 (评测时 18.6 小时)
This where I wish the recommendation system was a bit more nuanced.

Wild Hearts is good, like actually good, KT did some good work, the mechanics are interesting, the weapons are all very fun to use and the game can stand very much on it's own merit, it is good competition for Monster Hunter in this very particular type of games. The game also looks very good, the locales are all very beautifully crafted and the landscapes are sublime, the characters looks fantastic, it's all animated very well and your player character too, weapons are all very nicely animated. The music is very solid, it does all the fights and scenery justice.

Alas, all this quality comes with a capitalized, bold, italicized and underlined BUT.

It runs like dogsh*t, there's no way around it, people have talked about it, people with NASA supercomputers are struggling to keep a steady frame rate and the recommended specs will let you in on a choppy experience at best. It's all the more damning when a game like Atomic Heart came out a few days apart, looks as stunning and runs buttery smooth on a wide range of hardware. The first patch said to address performance issues seemed to do diddly-squat too so my patience for the game has run quite thin, and I hope a new patch will come out soon, fixing these horrendous performance issues that get so much in the way of such a good game.

And yet I would still give the game a thumbs up, even if it is a choppy piece of sh*t, it is a very fun choppy piece of sh*t.

发布于 2023 年 2 月 25 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
总时数 57.2 小时 (评测时 17.1 小时)
抢先体验版本评测
It's good, everybody knows it's good.

However...







JUDGEMENT
发布于 2021 年 12 月 31 日。 最后编辑于 2022 年 9 月 13 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 252.9 小时 (评测时 248.3 小时)
抢先体验版本评测
A worthy successor to the first game, can't wait to see what the finished product will look like.

Little disheartened at how things went.

Jesus Christ can you please just STOP f*cking everything up !
发布于 2019 年 12 月 23 日。 最后编辑于 2024 年 8 月 29 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2 >
正在显示第 1 - 10 项,共 13 项条目