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Análises recentes de Maxter Max

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Exibindo entradas 71–77 de 77
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27.4 horas registradas (17.0 horas no momento da análise)
The name and trailer deceived me in a good way, this turned out to be quite the challenging little game. My only issue with it is that over half the achievements seem to require you to beat the dev times on the original 100 levels which sometimes requires near frame perfect execution. Other than that though, I have greatly enjoyed the challenge that the game has provided in first solving the various puzzles, and then the added challenge of finding a fast way to solve them.
Publicada em 21 de junho de 2014.
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1 pessoa achou esta análise útil
3.9 horas registradas (3.2 horas no momento da análise)
Nothing really stood out to me with this game. It wasn't very difficult, often giving you unlimited bombs to just blast your way through walls. I completed it 100% in about four hours.

Overall I can't really think of much thats noteworthy about this game. It did run well, and I didn't encounter any issues.
Publicada em 21 de junho de 2014. Última edição em 23 de novembro de 2016.
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2 pessoas acharam esta análise útil
6.1 horas registradas
Decent little platformer with nice level design. Completing the levels themselves will likely take a couple hours and the game does have leaderboards for speedrunning, as well as offers a point collection mode, and an endless mode both of which will test your ability to complete levels efficiently.

Overall though I have enjoyed playing it and trying to get better times and scores. The levels definitely become challenging towards the end, though usually by using spikes that insta kill you and having enemies knock you into them which can get frustrating.
Publicada em 21 de junho de 2014. Última edição em 27 de junho de 2014.
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Ninguém achou esta análise útil até agora
37.6 horas registradas (31.6 horas no momento da análise)
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The mechanics of the game seem interesting, and it has some neat strategies. You only really get free points to buy additional cards with from the dailies (login, first win, and third win) with minimal point gains on pvp wins beyond your first. There are also tournaments that you can enter using tickets that you obtain from pvp wins that can get you some cards even if you lose horribly.

Also as much as you can build a strategic deck and increase your chances of winning, this game is still very luck based and I have lost many many games purely because I get nothing useful in my hand (even with some of the prebuilt decks the game provides). This also applies to draft tournaments (where you build a deck off random cards the game gives you), where I have have had times where I was given only low tier cards, only to find my opponents having legendaries and many heroics (common -> rare -> heroic -> legendary) in their decks.

This game is early access though, so I hope they fix up some of these annoying mechanics and add ways to make your deck at least a little more reliable. I'll recommend it for now as it is free, and you can always get a head start on your card collection for when its polished up and released.
Publicada em 21 de junho de 2014. Última edição em 24 de agosto de 2014.
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1 pessoa achou esta análise útil
634.1 horas registradas (419.8 horas no momento da análise)
FPS RPG, I think its a great game, the campaign is great, the humor is funny, the multiplayer works amazing. Lots of cool effects on guns and grenades, even if some of the best and coolest require farming bosses to obtain. Dlcs are quite nice as well, especially the tiny tina assault on dragon keep one. The headhunter dlcs are fairly short but nice to have if you can get them while on sale.
Publicada em 20 de junho de 2014.
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29.7 horas registradas (23.5 horas no momento da análise)
Its like astroids, but with your music for the sound track (so awesome), plus amazing seizure inducing graphics =P

The shadow ops dlc adds some neat mechanics for the ships, and some additional challenge, though I havn't found it to add many more hours to the gameplay. Not a bad buy if you can get it bundled together though.
Publicada em 16 de março de 2013. Última edição em 19 de junho de 2014.
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Ninguém achou esta análise útil até agora
358.9 horas registradas (228.2 horas no momento da análise)
Great game with lots to explore. Lots of potential to let your creativity flow with builds, while still appealing to the type of player who wants to just go out and kill monsters and bosses. The start can be a bit slow as you are limited in movement and combat options, but as you progress things start to get over the top.

There can be a bit of a grind to get to the best gear possible, and once you obtain it the world can get a bit boring as there are no longer any threats to be worried about. But this is when you can truely create the world and the base you always wanted.

This game often gets compared to minecraft, and I did as well when I originally started playing it, but it is very very different. Yes its blocks, and yes you can build and fight off zombies, but Terraria and Minecraft are still very very different.
Publicada em 29 de julho de 2012. Última edição em 23 de novembro de 2016.
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Exibindo entradas 71–77 de 77