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Análises recentes de Maxter Max

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A apresentar 61-70 de 77 entradas
1 pessoa achou esta análise útil
1.5 hrs em registo
I feel like this game would have a younger target audience, however due to the clunky controls, and the overall difficult time I had figuring out how to actually play the game (there were levels that seemed impossible due to me not being able to jump high enough) I can't really recommend it for them either.
Publicado a 26 de Julho de 2018.
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Ainda ninguém achou esta análise útil
2.7 hrs em registo
I found this game enjoyable. I didn't see much explanation as to what the upgrades did though it didn't take long to figure them out. That being said, I also didn't encounter any real reason to change what upgrades I was buying each level outside of going for challenges. The challenges don't have much variety either, but do offer some replayability and certainly raise the difficulty.

The main menu has an entry for extras which didn't seem to do anything (maybe unlocked through completing challenges? nothing to suggest this to me).
Publicado a 26 de Julho de 2018.
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Ainda ninguém achou esta análise útil
5.0 hrs em registo (4.7 horas no momento da análise)
Kind of like plinko, but with different powerups, moving pegs, multiplyers and missions. I found this game very relaxing, with a well suited music track. I quite enjoyed it and on days where I just need something to relax to, I will go back and try to improve my highscores.
Publicado a 23 de Novembro de 2017.
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1 pessoa achou esta análise útil
1.3 hrs em registo
Controls are very rough.
Hit boxes aren't precise.
Level design and obstacle placement are sloppy.
Can't save progress, and pressing escape closes the whole game.
Crashes sometimes, which when combined with no saving, means restarting from the beginning.
It does have multiplayer, however if either player dies, then the level keeps going but cannot be completed.
Publicado a 10 de Julho de 2017.
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3 pessoas acharam esta análise útil
1.5 hrs em registo
I could see this game being alright for kids who are not familiar with computers though even then there are a number of features I would have liked to have seen such as the ability to pause, and select a stage from the menu. There is also a "blue screen of death" troll in the middle of the game, which seems out of place with the audience I think this game would be best suited for.

There is no pause option, and clicking the menu button takes you straight back to the home screen without any warning.
There is no level select meaning unless you play through the entire game in one sitting there is no way to continue on your progress (though I did find after completing the game, that if I hit start for a new game, it would place me in some mid level with a bunch of coins as opposed to the first level).

Coins don't do anything except increase your score?

You are given enough health to easily walk through enemies to reach the exit without much avoidance at all.
Publicado a 16 de Maio de 2017.
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1 pessoa achou esta análise útil
1.6 hrs em registo
A rather short and simple game without a whole lot of content. You get eight levels, of increasing difficulty and are tasked with reaching the exit without touching the walls.

The simplistic feel looks nice, and fits with the style of the game.

My only real issue with this game, is I feel it went a little excessive on the achievements. I don't think we need 5 achievements for each level (so 40 in total) for simply loading each level 1-5 times.
Publicado a 15 de Maio de 2017.
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Ainda ninguém achou esta análise útil
1.6 hrs em registo
I choose not to recommend this game, not because it is bad, but because it really isn't worth its listed price.

What you see in the trailer is really all you get. A square level, with a rotating bar, that knocks your ball to a wall. With either an extra life or a +1 to score spinning around it in a circle.

Some features I would love to see (that the game is lacking at the time of writing this) include:
- Different stages, of different shapes
- A different obstacle or multiple obstacles
- Obstacles moving in different patterns (such as side to side)
- hot seat multiplayer? where perhaps you see who can get the most points in a set of time, or a score lowers your opponents life?
- A choice of ball colour would also be nice

All in all I don't see myself returning to this game, other than to receive the trading cards.
Publicado a 19 de Abril de 2017.
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Ainda ninguém achou esta análise útil
1.5 hrs em registo
Not a terribly complex game, the controls can be as simple as two buttons and moving the mouse. Guide your character past the obstacles, some of which have special characteristics which arn't explained leading so some confusing deaths at first until you figure out that a certain enemy is causing it.

The game does have some challenging levels, though the difficulty is mostly attributed to quantity of enemies, or lack of being able to see due to so many particle effects. That said, it took me less than an hour and half to beat all 50 levels though I am a rather experienced gamer.
Publicado a 7 de Abril de 2017.
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Ainda ninguém achou esta análise útil
66.9 hrs em registo (58.3 horas no momento da análise)
Had a lot of fun with this crazy silly game both in single player and co-op. I think the trailers do a great job of letting you know if this is the game for you.

I only really got to play the mini multiplayer games against ai which isn't very difficult. It is definitely a nice feature to have, but I didn't find it that captivating.

There isn't much story, and it's mostly butt humour, but that stuff is still great =)

Publicado a 23 de Novembro de 2016.
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Ainda ninguém achou esta análise útil
1.5 hrs em registo
Relaxing mix of a puzzle game combined with a where's waldo. Feels like it would be a great game for a parent to play with their young child (who perhaps can't be left at a computer alone)

Relatively short, I finished this game in under 1.5 hours.

Cons
- Controls/Objectives aren't very intuitive (though the forums were quite helpful)
- No display or sound options
- Can't exit while in a puzzle
Publicado a 9 de Novembro de 2016.
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A apresentar 61-70 de 77 entradas